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zaphod

Retired Moderators
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Everything posted by zaphod

  1. zaphod

    CS xbox

    OMG A MIS-ALIGNED TEXTURE. It's SOOOO rare to see those in games these days, I mean most other people have texture alignment alarms that go off above the office and rain down acid upon the artists while sirens and strobe lights capture the horror that is the misaligned texture. you guys are the toughest critics I've met in my entire life. I see mis-aligned in every single game I play.
  2. zaphod

    CS xbox

    I just spent awhile playing the single player, and watched someone play the multiplayer for awhile, and I have to say I think that it's a pretty stand up game, at least I don't think there would be much you could to to get cs onto a console any better than how it was done in csx. I thought the levels looked cool, the detail textures add a lot to make the surfaces seem higher resolution. I even saw plenty of rounds of dust and I think it looks just fine, there are a lot of cool details like vehicles and domes and things on the buildings that add a lot. And I did not spot the 20 foot tall barrel anywhere, and I was even keeping an eye out for it. I'm pretty sure that barrel was from an old screenshot before it's size was adjusted. I'm not a console or even x-box guy so I didn't do very well with the controls at first, but after about 5 minutes of playing I was doing well enough to get an even number of kills / deaths against the bots on beginner setting. I think the buy interface /gui they use is ingenious, and it makes buying your stuff 10 times easier than in the pc version.
  3. I'm sure at LEAST 3 or 4 people noticed it was down.
  4. zaphod

    CS xbox

    I must see a lot more fps' than you then
  5. zaphod

    telescope

    no, much bigger. ~30 feet tall maybe?
  6. zaphod

    CS xbox

    I heard that there was 15 thousand people simoultaneously on x-box live playing csx the day it came out. Mac brought it home last night so I'll prolly get to play it next week and see if it's as bad as everyone is making it out to be.
  7. zaphod

    telescope

    thats pretty acceptable for scenery objects this large. Might end up lod'ing it.
  8. zaphod

    telescope

    this is a big refractor telescope that's going into an observatory I'm making atm. 3,051 polies and 1024x1024 texture map
  9. zaphod

    CS xbox

    I'm not being dumb, everyone bashes the game, and nobody has actually played it.
  10. zaphod

    FLFD

    http://www.anandtech.com/guides/viewfaq.html?i=45
  11. zaphod

    CS xbox

    [sarcasm] It's a good thing we can always count on an unbiased opinion from the mapcore crowd. [/sarcasm]
  12. affirmative
  13. zaphod

    FLFD

    standard hl2 textures have bilinear filter (I think thats the correct term), thats why you see the ugly distortion of textures after a certain distance. These specialty textures actually use trilinear filtering so they look sharper and cleaner from distances and odd angles. If I am not mistaken, bilinear or trilinear filtering is a function of the video card, not the game engine. And I would be very surprised hl2 didn't support the use of that function.
  14. zaphod

    Farcry

    I don't hate valve. Without valve and half-life, I wouldn't have a career.
  15. quarter pounder? plz~ gimme a western bacon chi
  16. I thought it was a very entertaining movie, and worth the price of a movie ticket hands down. The plot was confusing ( lets face it, what matrix movie has a plot you can follow as you watch? maybe I'm just slow) but on the whole, there were too many scenes in this movie where I was just in awe of what was layed out on the screen before me. The cg is so excellently done, and I think the battle of the dock scene would have been worth a ticket price to see by itself. The fight scenes were for the most part very well done, more so than the last movie. Overall I would give the movie a b+, riding mostly on the wow factor of many of the scenes.
  17. zaphod

    cell phones

    never failed in 16 years.
  18. zaphod

    Some quickies :P

    mmmmmm . . . 28 days later .. . gewd movie. dosen't touch the omega man however.
  19. I'm down. My solo career has gone down the crapper since I left dod.
  20. It's probably just to give the under 18 kids a rush before they get to the content
  21. sorry if your dissapointed. It seems like most people over-complicate what the source engine is capable of doing, which is understandable given the complicated wording valve likes to use to describe thier technology. I'm just trying to ground everyone here so they don't get decieved and then dissapointed.
  22. zaphod

    Call of Duty

    I've been playing it, it's fun to pass the time with, nothing to write home about though. The multiplayer is fun for some kicks, lots of tracer / intense firefight action.
  23. I meant, if you could show me the picture, my bad. Not meaning to patronize you, if I'm who your talking to.
  24. No, there is definetly nothing like that. If I showed you the picture, I could tell you what you are tlaking about, it sounds like clip brushes, triggers, etc. I can't really comment on the content of the leaked beta, since it wasn't meant to be judged by anyone outside of valve.
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