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zaphod

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Posts posted by zaphod

  1. As we are starting to build pieces of the GUI for the much anticipated race mode for our game, I spent some time mocking up a general outline of what it might look like. What do you think? We will use this as a guide to build the real pieces. Click to see the bigger picture.

    positionsml.jpg

    also, check out these things - I want to buy one and make it into a Zero Gear-mobile sooo bad. http://www.lusseautoscooters.com/bcarpics.html

    I will have to model one for the game at least!

    *edit* I am still not sure about the look of the mini map, I think I am going to futz with it some more

  2. Zero Gear is physically-fueled, online multiplayer kart combat PC madness that me and 2 other developers have been developing for the past 2 years and change.

    zgposter_small.jpg

    HD Trailer:

    official game website: http://myzerogear.com

    we have been keeping a development blog for almost the entire time that has a lot of the details behind the project. You can check it out here: http://nimblebit.com

    Steam Official Game Group: http://steamcommunity.com/games/zerogear

    screenshots: http://myzerogear.com/media.htm

    Zero Gear is available for pre-order! Players who pre-order will get 25% off the price of the game, as well as immediate access to the beta version! Visit the Zero Gear product page for pricing information. Zero Gear is slated for release on January 12th, 2010. Stay tuned for more release information in the weeks ahead, including a 4 package deal!

    zgpreorder.png

  3. thanks!

    If anyone has or knows someone that has a dedicated server machine lying around with decent bandwidth, that could run a server for testing purposes - could you send me a pm or email? marshmonkey @ gmail dot com

    We can't afford a "professional" dedicated server right now, but we can offer a testing spot or if someone wants to make something available to us regularly on a server that works out, we can pay some amount.

    also, join our steam group dammit. We are both in the chat room if you want to stop in and cuss randomly at us.

    http://steamcommunity.com/groups/zerogear

  4. are you doubting the awesomeness of a hot-pink skeleton? Also, you have to be resigned to lots of people picking very dumb looking color combinations once you decided to have customization.

    we had our first full test over the internet last night, it was a bit of a whirlwind trying to get everyone set up and working but it went pretty well. Here is a blog post Brian wrote about it:

    http://nimblebit.blogspot.com/2008/05/first-big-internet-test-grand-ole-party.html

    as you can read in the post, we are looking for some kind of dedicated server to rent with decent bandwidth so we can test with more that a few people, if anyone has any suggestions, feel free to shoot me a PM.

    Also, we were using our Zero Gear Steam group to co-ordinate during the test, even if we aren't on steam YET, anyone is free to join our group to show your support of getting us on Steam eventually! http://steamcommunity.com/groups/zerogear

    Also, I did a new accessory and hat this week!

    acc005.pnghat013.png

  5. yea, it looks like his head is a little lighter. I think that might be fixed now that he is all desaturated and using color masks for customization. His bone color and eye color is customizable.

  6. if we wouldn't have to re-arrange a lot of the vehicle code it would have 3 wheels . . . maybe in the future!

    just finished modeling and texturing a new character, now comes the terribly fun part of rigging him to a (lol) skeleton

    skele.png

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