Jump to content

Mojo

Retired Moderators
  • Posts

    974
  • Joined

  • Last visited

Everything posted by Mojo

  1. voting - I am a fan and i didn´t like it. - though I am not really a fan, but I am not NOT a fan either, just a fan of superhero movies. I am impartial to spiderman I guess. It wasn't as bad as xmen3 however
  2. Mojo

    Mexico~

    sorry to resurrect this old thread, but these pictures need love Nice stuff
  3. They are sort of the playing Swarmball in pics 2 and 6. Though its at the age these kids are at that they learn to start spreading it out. That kid sure knows how to kick!
  4. Woulda been cool if some people incorporated other people's drawings into their own, still cool though!
  5. I've heard from some people that it is more that school district than anything else, but still it is the times we live in. I can't recall if he brought the level into class or if it was just online somewhere, but, if he did, bringing it into school then that is just stupid. Most of us might see this as just a kid bringing his level to school but there are a lot of people in the world that are just :roll: :roll:. The kid is hardly a threat (I mean we all know that), he learned an editor/engine and figured out how to be creative in the process. With a creative output Mapcore, he would have no need to do anything stupid, except maybe make another dust clone. Then again what if he were to show his level here and some asshats thought his map was crap.
  6. It has some good news, I don't care to follow any of the user comments I mainly just go there for the stories. Good to see Rush Libaugh voicing against "video games are to blame" http://kotaku.com/gaming/rush-limbaugh/ ... 253132.php
  7. dammit you beat me
  8. What version did you see? Since I only saw 2 sex scenes and 2-3 other scenes of bare breasted chicks
  9. Mojo

    gta4 soon

    Consoles are mainly where the money is going to come from. Thanks for the Scans, mazzle. I am disappointed that they can't have planes but it makes sense, I mean the entire game takes place in NYC with little countryside to explore. I am glad to see motorcycles are back. This fall can't come fast enough.
  10. Keep it atleast civil in here, past few pages (post-Shacknews explosion) are good, but I did have to edit out some of the more crappy / useless comments.
  11. Mojo

    gta4 soon

    you are right so far, 10 minutes in and still nothing UPDATE: http://download.gametrailers.com/gt_vau ... 1_720p.wmv
  12. Racoon City Lucifer's Corner Not many cities themselves have the word 'city' in them, so finding another word for city would make the place even more grounded in reality. Another thing to try (Thrik's ideas are good) is go to google maps and look up names in Maine and other NorthEastern United States and just look at small towns that are along the highways away from major cities. Names I found in Maine: Moscow Belgrade Rome Belfast Corinth Troy Detriot A lot of towns with Corner or Hill
  13. http://www.lulu.tv/?p=6754 BRUSH YOUR TEETH!
  14. I love the epic battle in the whirlpool. Shall be quite the good movie
  15. if that is the reason, then you are missing out. Its like saying that you are staying away from The Departed since it has Leo in it. KoH (director's cut) is such a great movie.
  16. http://thisisspartaaa.ytmnd.com/
  17. Mojo

    Game soundtracks

    I suppose, but I liked the Mercenaries soundtrack so much I actually found an official CD online and bought it. Very happy with my purchase! I agree its hard to find some albums and I am guilty of having a few that I still need to go out and find and buy (MGS - god I love that music) but for the most part I tend to buy Game Music if I really truly like it: Game CDs I own: Hitman 2 Hitman Blood Money Halo Halo 2: Volume 1 Halo 2: Volume 2 GTA: Vice City Koji Kondo - Majora's Mask Orchestrations Koji Kondo - The Legend of Zelda: Ocarina of Time Koji Kondo - The Legend of Zelda: Ocarina of Time Hyrule Symphony Koji Kondo - The Legend of Zelda: Twilight Princess MOKA - The Legend of Zelda - Ocarina of Time - Re-Arranged Album Matt Uelmen - Diablo II Soundtrack Koichi Sugiyama - Dragon Quest VIII Michael Giacchino & Chris Tilton - Mercenaries - Playground of Destruction Sid Meier's Civilization IV Destroy All Humans Soundtrack - Destroy All Humans Soundtrack Warcraft III - Reign Of Chaos Jeremy Soule - The Elder Scrolls IV - Oblivion Soundtrack
  18. Mojo

    Crysis editor

    sweet jesus, the GDC level Editor Tutorial. Holy crap I exploded 3-4 times while watching that. Making Caves, just messing with roads, and its in game editor kicks the crap out of unreal's. It looks like it just allows designers to make a game
  19. http://area51.phpbb.com/phpBB/viewtopic.php?f=4&t=19408 - hmm I shoulda checked the date :X
  20. we just do far superior soundboards or the grape lady.
  21. holy crap, I thought you were all talking about the mod and not it being derailed after the first fucking reply.
  22. lol late to this party butt posting from my wii. damn thing flickers though :/
  23. Mojo

    Brits hit by FF

    they more like triple checked, almost quadroupled checked. It was just made intel given to their flight controller.
  24. Gearbox Software is Hiring Experienced Level Designers Gearbox Software, veteran game developers and one of the most successful independent game studios in the US, is looking for kick-ass experienced level designers to work on an upcoming Unreal-engine sci-fi action title. Required skills include: * Excellent level design skills, preferably using one or more of the following: Unreal/UnrealEd, Doom3/Radiant, or Half-Life Source/Hammer * An in-depth understanding of single-player and/or multiplayer level design fundamentals * Playable levels or screen shots available to show, either professional work or published mod work * Have excellent written and verbal communication skills, be able to follow directions and work with a team * Be passionate about level design and creating great games Desired Skills: * Experience with UnrealScript and/or Unreal 3 design tools (UnrealEd, Kismet, etc) * 3DSMax or Photoshop experience is a plus All applicants must: * Have a high school degree and be at least 18 years of age * Be a US citizen or Permanent Resident of the United States * Live near or be willing to relocate to Dallas, Texas Instructions to apply: Send your resume and a link to your online portfolio (screenshots, map downloads, etc.) to: simonh@gearboxsoftware.com Please include "Experienced Level Designer" in the subject line. About Gearbox Software: Gearbox Software, an independent video game development studio located in Dallas, TX, is respected industry-wide for their ability to create award winning, blockbuster interactive entertainment. Comprised of veteran talent, Gearbox Software has established itself as an industry leader, developing games for consoles and personal computers for many of the industry's top franchise including Half-life, Halo: Combat Evolved, Counter-Strike, James Bond and Tony Hawk. Gearbox Software is an award-winning developer of interactive entertainment responsible for best-selling titles on all major gaming platforms. By employing the industry's most talented people and using proven production methods Gearbox creates games that are technologically advanced, creative and above all, fun to play. With Brothers in Arms Road to Hill 30, Gearbox Software launched its first original brand, receiving critical acclaim and record sales in 2005. Gearbox Software is currently developing original titles for next generation video game consoles and Windows PC.
  25. Mojo

    1500 members!

    was going to mention this, but if you look at the number of the actual latest member (1657, we hit 1500 long ago)
×
×
  • Create New...