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Marcos

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Everything posted by Marcos

  1. If you mean removing the warehouse outer walls it would lead to a massive fps drop since all the stuff inside the warehouse would be rendered when players are outside and vice versa. And nobody wants laggy gameplay But if you´re referring to some other wall...well then Im just talking bullshit You are talking bullshit I was talking about the wall in the middle..
  2. Maybe you guys should take things abit more step by step..
  3. Mines in August too....MAYBE WE HAVE THE SAME BDAY!!!! 07.08.1987
  4. All the details you added looks awesome! They realy fits the map, giving it a realistic look, and it's not overdone. I bet the pier and the warehouse is the main battle areas? I think the warehouse would work better if you removed the wall. It looks abit cramped on both sides. Other than that, it looks great!
  5. 17, 18 in August
  6. Send it anyway. Try. This map is looking so sexy~~
  7. Yeah it realy looks sexy~ But I think this map will suffer in mp because it's pretty dark, aka not easy (in some spots) to see your enemy. Pic nr2 looks just the same as the first level in Ravenholm, so does some of the other pics :S
  8. You rock blaz~~! As the other said, you should have no problems at all finding a job!
  9. Marcos

    Mapcore Members

    Yay, 25th place
  10. I agree with RD. Sadly enough I see more and more DM maps that have layouts similar to CS (many hallways connecting to some small choke points). I dont know about this map though, but juding from the screenshots i say yes..
  11. BUMP Theres some new screenshots and concept art on the Elder Scrolls site: http://www.elderscrolls.com/home/home.htm
  12. Marcos

    Army - I'm done!

    yeah, Befalskolen and then i got my pliktår after that
  13. Marcos

    Army - I'm done!

    Good to hear! Nice to have you back again. Actualy, im looking forward to the army. Going to spend 2 years there :S
  14. Happy birthday!
  15. Not much to say that havent been said. It looks awesome!
  16. Looks good Magic! I bet there will be some interesting firefights in the big area
  17. I think the textures is what hurts this map the most. They are pretty undetailed and bland, giving the whole map a booring look. And the hallways size looks abit wrong.. Especialy in 3th pic where the roof is low and the hallway pretty wide
  18. Looks solid! Maybe paint the edges harder to get a more sharp look..
  19. Marcos

    Fall

    Thanks ~ Spellbinder: it's in Drammen, Norway. The town i live in
  20. Marcos

    Fall

    I tooks theese pics some months ago. It was for school. Adjusted some colours and contrast in PS tho, because we were supposed too.
  21. Marcos

    ts_ship

    Hehe Submerged textures /me lix~ Yeah i agree with st0lve. A research lab (ala Black Mesa) would be kewl to do with those textures. Anti gravity zone is a must!
  22. The new pics are looking great!
  23. It's too dark, even for d3.. I like the theme there, but i want to see more of it. The shadows just hides it all.
  24. Yeah the last pix are truly awesome!
  25. Good idea
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