OL
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Posts posted by OL
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theres an option in the .3ds exporter to do that (its default i think), so as long as you stick with short filenames for your texture images you wont have to make any changes, otherwise youll have to do some fixing in milkshape but nothin too hard. just be sure you attach all the parts of the model togeather (wiff attach tool of course!) or itll be all weird. you can use more than one texture image tho
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*cough* mod releasage forum *cough*
also forget about the 650 link, fuckers owned my bandwidth
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they r real of course
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germany is out to start world war 3... TROJAN STYLE
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^^^^^^^^^^^^^^^^^^^^^^
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omg thread back from the dead.

WOW IM HOTZOR
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btw, why is that entire building modeled? wont that fuck up vis
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im going to eat your mod (good thing)
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cts get higher gravity than Ts so they cant jump as high, when a T jumps they go high enough to trigger the explosion and the teleport
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homoerotic
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i could use it in hl1, but im making my prop library more for hl2 or whatever else
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its actually cool....now put it in a map that doesnt suck/isnt black
also why does it look so nice....by nice i mean it doesnt look like half life shitty
that would be because im leet-krew models and the lighting is good
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everything by me (didnt make the textures but i put em on there)


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i dont need suggestions, i need results
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i need some nice textures for craps tables, poker tables, roulette wheels, all that kinda stuff. its for my final project in computer science so chop chop!
PLEASE
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after a 10 second search on google:

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dont support companies that charge way too much for their products, they arent making any money off single users anyway. it all comes from business bulk purchases
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friechamp those are in splinter cell, in the movie theater.. unreal 2k3 tech


Extreme Leet Mac11
in Level Design
Posted
made in one night (omg) i think it looks QUITE spiffy
hopin i can get someone to skin it for me later
wut do yall think?