Quicklook on giantbomb. Looks good, but sure could benefit from being aware this is for a presentation and tone all the moving and turning way down. I am excited to check it out, I think I preordered after the beta closed
In the UK it was the 2nd best selling game of the week (only behind Fifa 13). It's got some pretty hefty marketing tho, I bet it could sell pretty decently in the US, even if it might be a slightly weird looking game on the surface. http://www.eurogamer...spot-by-fifa-13
However I bet their break even numbers must be pretty high. Seems like a project that's been in development for quite a while, and it's got Bethesda showing their marketing muscle. Wouldn't surprise me if they need to sell at least 2 million copies to break even, but I guess you could always count this as franchise building if it doesn't hit that.
Anyway, started playing it yesterday. Really dig most things about this game, but I can't help feeling that I'd be much more thrilled about it if it had come out in August or September when there was a bit more of a lull in releases. Right now I'm constantly thinking of XCOM while I'm playing this, much rather wanting to go back to that. It's got loads of elements that I really love tho, feels like a modern take on Thief, amazing atmosphere and rich and interesting environment to explore. Figure you just need to get far enough for it to really grab you tho~