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Posts posted by mikezilla
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PH-PH-PH-PHOTOCHOP!
That has created some really akward edges and lighting inconsistencies (for example the wheels have lighting in different direction???)
It has a good overall look, but up close it gets sloppy. Perhaps a bit more work on it and then some make a nice detailed alpha map for the shine so that the dust masks it away...
BUT the model itself is really good, with a good use of polys all over (except for the steering wheel... i think you went overboard a bit there.)
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everyone at gearbox is gonna be fine....
just windy as fuck and lots of rain.
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i bet he gets all the chicks.
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I called Mojo the other day and was like "You guys get food yet? - - - ok cool - - - office premiere tonight? - - - see ya".
It was a pretty intense conversation.
yeah thanks for calling me too you asshole
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we've waited a long time and listened to the hyping of it with little to no information...
the tokyo game show is friday and SUPPOSEDLY we're getting the big reveal.
but let's waste bandwidth with our predictions as to what the big surprise is.
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TIM SHAFER !!!!!!!!!!!
blizzard
old school square soft (can i get a chrono trigger amen plz)
anything miyamoto touches
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for life ya'll.

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I hope when we're all totally fucked over by a natural disaster that claims members of our families and friends, we can all think as level headed as ferrett.
You're an example to us all.
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cyan did.
but i think they're owned by ubisoft and myst 5 was to be the last, their swan song if you will.
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unfortuantly not through SA anymore
paypal fucked them over big time and shut down the account.
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mmm headhunter spam.
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sept that the roofs aren't displacement mapped.
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photography is about focus. literal and otherwise.
if you want to focus on the beauty of a guitar, don't have your bath towels in the frame heh.
makes it look unprofessional.
i took some quick pics of my guitar to use as an example.


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Those are really cool. I have a few issues with the guitar pics though... cause you took them in your room and you can see that, heh. That sorta breaks the immersion for me a bit.
Other than that those are really neat and you should post pics more often.
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i wouldn't remove the leaves. it's important to have interesting details for the players to see.
most current gem games have terrain systems that hide most and any tiling issues because of the varying elevations of the ground and deco layers of grass and rocks on top of it.
I think you had it pretty spot on, if anything I'd more leaves and rocks to give it a bit more of a visual punch.
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that looks totally awesome
probably.
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yeah these aren't too impressive to me either... alot of different pixel density hackery going on.
also,
why is alyx scarlett johansson?
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i dunno when i shoot i get like 100's of shots and pick a few.
i'll try harder to pick them i guess lol
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per kami's request. three more of the glasses and one cool rain pic i took earlier that day.




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or let's all LOVE jack thompson.
go all ghandi on his ass.
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one more

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So me and Dorian went to Target and bought some weird crap on a small budget to try out some weird stuff.
Hello food coloring and cheap glasses with .49 cent bouncy balls.
(and clip lamps and black sheets as well that I locked myself in the bathroom with)





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well it's half camera, half usage.
I have a canon telephoto to do that portrait like photography of fruits. It's a clever trick to get a really nice depth of field.
I probably looked really funny in my yard taking a picture of my pear tree from 4 feet away with a MASSIVE lens on the front.
lololo.
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one more


Attitude and Intent - Ken Banks
in Off-Topic
Posted
Is there some not so hidden parallel between the fact mappers who make levels for Natural Selection can go crazy with scale, reality, etc? Where as cs or dod you're limited by many factors, and as such can't just take carte blanche on creating something insane?
All level designers are quake designers at heart I guess.