Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 09/20/2021 in all areas

  1. I'm now a Principal Environment Artist at Lightspeed LA (updated the board to reflect it). Last time I started a new job was 10 years ago, this is very exciting!
    12 points
  2. Working on a Danger Zone map in the South Australian Riverland, still finishing off buildings/monuments/decorations along with general polish, but progress is coming along very well. Riverland is designed to play differently from other Danger Zone maps, with a couple of changes that'll spice up how the mode is played.
    8 points
  3. Wait waaaaaat! Unexpected (for me) drop of a new operation. Congrats to the Mapcore crowd monopolising the “new maps” section of the update @Yanzl @rzl @Oliver @[email protected] @jd40 @Quadratic @Quotingmc @[email protected]@andi @Oskmos PS: hopefully I haven't missed anyone, and in case apologies
    7 points
  4. Haven't posted anything on the site yet until I got to a certain level, small Wingman map for CS:GO. It's an overgrown castle on an island because that's just the direction it took but I think it looks neat. Still working out the textures so it'll look (hopefully) better.
    6 points
  5. More progress on the jungle part of the island. Still trying to find the balance with the foliage density. Wanna make it really dense but also very readable. And a video
    6 points
  6. zavaro

    [NS2] Tanith

    Hey Mapcore, Long time lurker here. I'm working on a remake of a Natural Selection map, Tanith, for Natural Selection 2. I've been involved in the development of the game for some time as a playtest lead, environmental artist, and competitive player, I figured I'd add another notch to my belt. Over the past three years I've been slaving away trying to create something that evokes that wonderful nostalgia while aligning itself with NS2's gameplay and design. Many of the rooms look pretty similar to ns_tanith, but with a massive coat of paint. Some have undergone significant restructuring, making it new while retaining those older aspects or themes. While the game has felt like it has been sunsetting for a long, long time, it's still lively enough that there are full servers everyday. The map is currently being played on several of them. It's currently a work in progress, but I'm hoping to have it done very soon. The version on the workshop is not the most updated, some of these screenshots are from the developer fork for new and increased Workshop file size which is slated to arrive with the next NS2 update. Steam Workshop Minimap Waste Handling, a tech point room Sewer, a formerly unnamed room Marine start with a cool hologram that glitches out Exterior Paths, outside of marine start Fusion Core, the alien starting location Chemical Transport, one of the precious resource locations SatCom with some Suspiria inspired lighting Relay, another outside location
    5 points
  7. If you're 17, you're still in your mid teens. Your brain doesn't stop developing until you're around 25. Your body and brain chemistry is booming right now, and it's a complicated age for everyone, you're not a special flower struggling with life. We all go through that. Some people get heavy insomnia, others sleep for 18 hours in that age. It doesn't necessarily mean you're fucked for life... you're just turning into an adult. You'll be alright. There's no reason you should listen to me, but what I would do is to revert back to stuff that a 17 year old should do and has been doing for millions of years. Go out and get sun in your skin, exercise and/or do sports, lift weights, eat natural foods and stay away from processed shit, drink water, socialize, find a community, stay away from the fucking news, get laid, be with friends, be a rebel, read books about stuff you like and finally.... Create! Whatever that is, just create something, even if it's just a few lines in your personal journal. I sense every teenager nowadays keeps trying to find "happiness", and that's really weird to me. Nature has no concept of happiness, stop! Find something that gives you meaning instead. We're all so addicted to the "likes" we get on social media our brains are flooded by excess dopamine, a natural drug better saved for rewarding hard work and other achievements. Focus on what is within your power. Be well!
    4 points
  8. I realized - or rather, it was pointed out to me - that I haven't uploaded any new files since like . . oh wow quite a fucking while But I have been working on it! Just never really find a good time to compile since I'm still making big changes so there's always a rough edge somewhere Anyway, this time's no different, but I was kindly asked by someone (dare I call him a fan?) to upload a more recent version of the map, so here it is I suppose. ( well, not actually here - I'm continuing my habit of adding downloads to the main post up above )
    4 points
  9. ┌HP┘

    Alan Wake

    It did yeah, on a bonus disk. I still got mine
    3 points
  10. Wow valve updated something. Figured they'd all quit after alyx
    2 points
  11. NikiOo

    Mental health / rant thread

    For me the pandemic was a major puch in the gut. I would have been in a very different place right now had it not been for COVID. Even before the pandemic, mapping had grown to seem like sort of an escapist thing so I had decided to take a break from it and make some major life changes to figure out why I am so inefficient at inter-humous relationships. So here I am, all out of my comfort zone and walking through this swamp, fighting unseen creatures, stress levels through the roof, when all of a sudden the sky gets dark. And then the COVID storm hits and trips me over. I manage to crawl my way underneath the roots of a tree, where I feel relatively safe. Problem is, now I can't go forward. The swamp is eating up my legs, mosquitoes laying eggs inside my ears while I sleep, and the eggs are hatching faster because of the moisture from the storm. Also the wind was brushing up swamp water onto my legs, which was catalyzing with my peasant clothes. I felt trapped and my condition was getting worse. I thought to myself, my legs are under-leveled, I cannot resist the entropy. Then I heard a voice from the sky and I looked up. "You have some fine legs, son! You are on teh path to cerebro-fuego". "Thank you, Mufasa! You are truly as brilliant as they say!" This elevated my spirit and I decided to keep looking for whatever the hell he was hinting at. I would rest to gather up strength during the day and then leave at night to hunt for small swamp creatures. Then one night I hear footsteps, I look outside and I see the legendary meat-man. He was traversing the swamp with such elegance as if he was skating on ice. Enthralled by his magestic movements, I called him out and asked, "legendary meat-man, how come the swamp is not eating up your legs?". To this he replied, "It is because my legs are covered in meat, young padowan. You should try this too." I thanked him and the next day I did what he'd suggested. (he also taught me martial arts) I covered my legs with meat and voalha! I could now walk through the swamp as if it wasn't there. This is great, I thought. At this rate I can make up the time I lost hiding from the COVID storm. So I kept walking until I reached the swamp cave. And in the swamp cave lay the swampnauceros. It was sleeping and I was all pumped up, adrenaline drooling out of my mouth, my muscles all tensed up, so I pull out my knife and charge directly at it. Then out of nowhere comes legendary meat-man. He speaks to me, "Yo, amigo, stand back! This is not you amigo, you cannot defeat this beast at your level, even though you know karate! You have to visit mountain level and acquire the money printer from the traveling salesman so you can shoot the beast with money. "But, mr. meat-man! How can I find this traveling salesman?" "Oh, you'll eventually find him, the mountain level is walled-off. He can't run away." "Okay, mister meat-man. Thank you for your precious advice! Bye-bye!" So here I am trekking through the forest, approaching the village at the root of the mountain-level. In the village I find a guide, named Fuejo. And naturally the first thing I ask him is, "Fuejo, man, why be the mountain so green and mushy?" "Oh, you don't know, amigo? The mountain is covered in swamp!" "This swamp...it's unlike other swamp. It's very thick and hostile, it won't let just anyone through." Stealthily, I looked around the bar to ensure no cats were around, then I spread my coat for Fuejo to see my meat armor. "Oh, I've seen this type of armor. It will protect you, but it is not enough. Here, take this..." He passed me a dirty jar with some white powder in it "What is this?" "It's called diezo-diazo. You snort it up your ass and it will inflate your armor." "Is this safe to use", I asked him. "Well, if you take too much, your armor will explode and cover you with blood, which will attract the swamp sharks." So here I am crawling through a swamp once again, when suddenly I realize that I would need something to trade for the money printer. After all salesmen tradesmen aren't called tradesmen for nothing. So I dig into my pockets and pull out this half complete wooden house that I'd been chipping away at before I started my odyssey through the swamps. But I had not tool. I looked around and I saw this man who was carrying a wood-chewing tool. I had no choice. There was simply no other way. I stabbed him in the back of the head with my knife, then after the sharks devoured him, i came back to scrounge the remains. Freshly nutrified, I managed to complete the wooden house. And lo and behold, I found the traveling salesman. "Here, take this house, travelling tradesman. All I want in return is the money printer." "Okay, here you go." "nice, I can defeat the swampnaucerous now. Thank you traveling salesman! In return, I shall build you a big house on top of the hill." "You already paid me with the wooden house model". "Oh, ok".
    2 points
  12. 2 points
  13. CSGO Ancient plants.mp4 Plants on Ancient go crazy if you have played Basalt before. @[email protected]
    2 points
  14. Radu

    Alan Wake

    Youtube algorithm knows what's up, just keeps recommending me Alan Wake videos and then I share them here to get you guys in the loop
    2 points
  15. Well, what have you done to replace mapmaking? Sounds like you dropped your only creative outlet and are now feeling restless because of it. I know you don't want to hear this but if you're only 17, don't dwell too much on the existential dread, it's just teen angst more likely than not. It's normal and it will pass. Can't say much more than that without knowing more of your situation, but those are the odds. Last thing you ought to be doing is self-diagnosing yourself as a schizophrenic because someone on the internet told you to. @0kelvin I'm sure you've been told before, but light very much does affect your ability to fall asleep, so try to ditch the screens well before you want to go to bed. If your thoughts are keeping you up . . well, I find that audiobooks can help. If your issues persist, talk to your GP about it. Melatonin can help pull your circadian rhythm back in place, but I wouldn't recommend self-medicating as a first choice.
    2 points
  16. Radu

    Industria (UE4)

    Yeah, it has good art direction. The setting caught my eye early on and I followed it on twitter for the past year or so. I played the demo they put out 2-3 months ago. And it wasn't the best first impression. Performance was quite bad and the level of polish in the 2 maps they had wasn't great either. I got the feeling that it's one of those projects that are too ambitious for your experience or number of people on the team. But I still hope they can turn it around. There is potential for sure. I'll probably buy it regardless though
    2 points
  17. wazeecha

    [CS:GO] de_sapper

    And here it is! Roughly 14 months after the first dev boxing of a layout that would not resemble anything that Sapper is today, I'm calling it a wrap on this one. The final version is available on the workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=2606362134 I won't get too sentimental on the whole project, but just to reflect on a few things: This has been a learning experience, undoubtedly. It's fun looking at the structures I blocked out last year compared to stuff I've built later on. I'm fully aware of my own, and the map's limitations. Particularly me being a stock model purist with no workable Blender knowledge despite many, many aborted textureless donuts. Optimization is still not great on the map, but the fault of that really stems from me not knowing what proper optimizing was until learning it throughout the mapping process. Yes, I could go through with a comb and fix every bad visleaf, but for me, it's more important to carry all of the new knowledge and skills into the next project, whatever that may be. I had a few playtests on Mapcore which left me with incredibly valuable feedback during the crucial middle stages of development, so to everyone who participated in those, thank you. For those following along on this thread throughout all this, thanks and see you next time.
    2 points
  18. Judges for Mapcore X2 Prodeus - GeneralVivi (@generalvivi) - FMPONE (@FMPONE) - ICARUSLIV3S (@ICARUSLIV3S) - KinoFabino (@kinofabino) - FPSCarol (@FPSCarol) The Prodeus community would like to thank our guest judges for helping us rank this competition. There were a lot of high quality submissions and we were excited to play them all. The winners of Mapcore X2 Prodeus 1st place: Paws [ Retail Therapy ] P-link: m-MC0iuUs2j6 - $1,500.00 USD - One year of Humble Choice - Excalibur Shotgun and Gauntlets (skins) - Biker Gloves (skin) - Special winners role on the Prodeus Discord 2nd Place: Grays [ Firebase Kodai ] P-link: m-5J9cCzaepH - $1000.00 USD - 1 month to Humble Choice - Excalibur Gauntlets + Biker Gloves (skins) - Special winners role on the Prodeus Discord 3rd Place: Vladd [ Maximum Menace ] P-link: m-9yZfaAliyx - $500.00 USD - 1 month to Humble Choice - Biker Gloves (skin) - Special winners role on the Prodeus Discord All of the winners will also be showcased on our Youtube channel, and because we had so many amazing entries, we’ll be showcasing parts of our Staff Picks too. We want to thank the wonderful folks over at Mapcore for hosting this sick competition, and a big ol shoutout to our sponsor Humble Games (who publish Prodeus), for making a large contribution to our prize pool this time around. Looking forward to the next competition already! Maybe will do a coop one with teams allowed? WHO KNOW!? Can't wait, see you then!
    2 points
  19. HP hit it on the nail but I wanted to add some points as I've also gone through my phases of darkness @Mark Karhan These moments are very natural, and actually a good sign, they probably show you that you know something is not right in your life, and that can lead to major changes for the better. I'm not sure if this is the same you are experiencing, but look up "dark night of the soul", it's something that most people go through at some point (or multiple) points in their lives and can be very transformative. As someone who's been there before and changed for much better, I can tell you that if you can get the basics right (the things that HP mentioned), you will feel much better overtime (it won't happen overnight). Make an effort to keep a routine and do the basics for a while. Diet is a very specific thing, and I'd recommend to get informed on all the available information now, but in general you want to avoid (or reduce) all the processed shit, and favor whole foods (whole grains, vegetables, legumes, meats, eggs, etc...). You also have to work out (or have some regular exercise) if you don't already. Walking around the block is good, but preferably you want to do something that will exert your body and challenge you. That will release testosterone in your system, and get you rise up and work for the things you love. Working out is great if you can find a cool gym nearby, it will also help you to socialize. Doing those things for a while will improve your sleep immensely. And when we eat, sleep and exercise well, everything else gets much much easier. If you are feeling in the dumps mentally, avoid social media like the devil. It's a tool for hypernormalization, where any opinions or looks that are not accepted by the current ideology, will be ostracized, ridiculed, or downright attacked. You don't want to be exposed to that when you are still forming your personality. Be yourself, that's much more important than falling in line just to be accepted. Social media has also been linked to severe depression and radicalization (ever seen a friend join Twitter and all of a sudden he's an angry activist?). Stay away from pr0n too, that will completely wreck your dopamine receptors. The kinds of thoughts you have also have a huge impact on the kind of experience/existence you lead. As an example, if you believe you are fucked up, you will behave in a way that will make that a reality. If however, you twist that belief into "I'm going through a hard moment now and I will get out of it stronger on the other side, no matter what", that's much more productive and will lead you to better results. Write that on the wall to remind you several times a day if you need to. Meditation helps a ton to keep the mind clear. @Mark Karhan You are a great guy, very smart and you have a sharp mind. Use this opportunity to find yourself, and become someone you will love Know that you are not alone and let us know here how you feel!
    1 point
  20. @SirSnail Looks great, though I'd suggest moving the buoys a bit farther from shore - they kind of mess with the perceived scale, sort of makes it looks like a snowglobe if you know what I mean Well - unless that's what you were going for of course, in which case chef's kiss
    1 point
  21. I wasn't suggesting self-diagnose. I was saying that reading about emotions and how they relate to mental health. The diseases are often missunderstood because ppl have missconceptions and understanding the missconception helps to have a better understanding of emotions in general. Everyone can have obsessions, lack of focus, bad mood, bad days, etc. They are naturally occuring in most cases. Diseases happen when those are in extreme levels, both high or low.
    1 point
  22. One thing that you can do is follow podcasts or read about specific things such as: - Ego defense mechanisms - Emotions from the point of view of neuroscientists OCD, ADHD, Depression, bipolar disorder, schizophrenia. If you go beyond the lists of symptoms and look for environmental causes you are likely to find one or more little details that may sound familiar to you.
    1 point
  23. These 'differences' are still to be integrated, but they are just small changes to functions like tablet blockers and hostage zones.
    1 point
  24. [EDITED] Noclip has done a design focus on Deathloop
    1 point
  25. will2k

    Games Soundtracks Thread

    Brothers in Arms: Road to Hill 30 2005 Menu Theme (Stephen Harwood)
    1 point
  26. Radu

    Alan Wake

    1 point
  27. Soldat Du Christ

    The Ascent

    feel like im half way through the game, having lots of fun, love jumping between cover and all the abilities, games tight
    1 point
  28. Bunglo

    Portal 2

    1 point
  29. Paws is a monster! Firebase Kodai is sooo fun, and Maximum Menace looks incredible. Really solid Top 3 well worth peoples' time to try out and play.
    1 point
  30. Congrats to the winners, the maps look awesome
    1 point
  31. Zarsky

    Alan Wake

    https://www.alanwake.info/2021/09/remaster.html
    1 point
  32. I remember enjoying my time with Dark Souls 2 more than with DS 3. In retrospective, it looks much uglier but the atmosphere was more welcoming. Perhaps it's because of how much variety there is in the places you visit. And with the slow combat it is certainly a lot more chill.
    1 point
  33. sn0wsh00

    The random model thread!

    I recently created a geodesic dome model for my Vertumnus fight yard maps (Day version, Night version) in CS:GO. I used this video as a guide on how to create the dome: This is probably something very basic for a lot of you guys, but as a 3D modeling noob, I'm pretty proud that I was able to create and import this model into CS:GO without many issues. I mean, Blender isn't exactly MS Paint. I also created a collision mesh for the dome: Model download link: https://drive.google.com/file/d/13xt4h3H4tMMPuA-JY45kW2l-BTw61vrJ/view?usp=sharing
    1 point
  34. Source 2 - de_italy level created for PolyStrike 4k video:
    1 point
  35. Thisted

    Battery

    For wingman the mid area just feels extremely disconnected from the rest of the map. That could definitely work in 5v5 if it connected well with B... So I'm curious are you planning on making it back to a 5v5 map?
    1 point
  36. After McAfee’s death I started collating some material on him, I know some highlights but would like to know more of his life/career. i stumbled on this talk that focuses on crypto… I didn’t know he was into it, although not a surprise Apologies for the “inspirational” edit, haven’t had chance to track down the original
    1 point
  37. Hey guys, Finally got around to make a short breakdown of the Source 2 scene I made a while ago. I made sure I took a few WIP screenshots as I worked on it, so I could do a thorough breakdown later on, so here you have it. This engine is really fun to work with, you can model nearly everything in editor, just like you could back in the BSP era, I really hope to see more engines (specifically Unity/Unreal) follow suit, as removing the need to use so many third party apps from your workflow really makes making maps a lot more fun. (Had to divide it into two parts, as ArtStation limits the amount of characters per post.) https://www.artstation.com/helderp/blog/vglP/porto-portugal-source-2-breakdown-part-1-2 https://www.artstation.com/helderp/blog/LZy1/porto-portugal-source-2-breakdown-part-2-2 Steam workshop download link: https://steamcommunity.com/sharedfiles/filedetails/?id=2176807868 Steam workshop Night Version download link: https://steamcommunity.com/sharedfiles/filedetails/?id=2211782075
    1 point
  38. Sigma

    Mapcore Job Census

    I know I am no longer active here, but I just wanted to report in that I have accepted my first full time position with Lost Boys Interactive as a VFX Artist. So even if you're struggling and its been years, know that it can still happen when you least expect it.
    1 point
  39. Squad

    Source 2 - de_inferno

    Sure this ain't Inferno? Looks very cool!
    1 point
  40. Great job! Read this while listening to the Max Payne theme, can recommend!
    1 point
×
×
  • Create New...