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Showing content with the highest reputation on 04/26/2022 in all areas

  1. celery

    Prime [Wingman]

    Hi, awesome question! I'm using Substance 3D Designer for all of my material work! I often utilize a mix between procedural generation and phototextures/scans to create my assets, and lately been leaning more towards mostly procedural. Thank you I hope to releasing soon. Been grinding away on the art, so it should be only a matter of weeks before it's publicly available.
    1 point
  2. celery

    Prime [Wingman]

    Hi Mapcore, Just echoing some stuff I've posted elsewhere in regards to this map. Hoping to release soon.
    1 point
  3. melc311

    [CS:GO] Limestone

    Small art guide update and trying to put it in the map bit by bit to get a vision of how the map will look.
    1 point
  4. Geno

    Hammer++

    Overall I really like Hammer++. I am still getting used to it. The 2 features that I miss in Hammer++ is "Show used assets only" filter and the number of times you've used a model on model browser. These 2 things helped me quickly find the assets that I have been using in the level.
    1 point
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