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Showing content with the highest reputation on 03/07/2022 in Posts

  1. Squad

    Level Design Help Files

    Open the instance vmf and copy/paste the contents to the main map.
    2 points
  2. hgn

    Blender

    https://code.blender.org/2022/02/layered-textures-design/ Some very exciting features being designed here. I can't see it replacing the need for Substance products of course, but super useful for small tasks it seems like a great idea.
    1 point
  3. Just started playing a free Half-Life mod called "Half-Life: Field Intensity"; This was released 5 days ago, and apparently this has been under development for 13 years (on and off since 2009) and should play similar to Opposing Force (you play as a corporal among the soldiers assaulting Black Mesa facility) It's free on moddb https://www.moddb.com/mods/field-intensity/
    1 point
  4. Yanzl

    Yanzl's Source Emporium

    Two new asset releases! First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made. https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0 Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful. https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0 As always, free for non-commercial use with attribution.
    1 point
  5. will2k

    Blender

    Blender 3.0 is out today
    1 point
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