Hi everyone.
Just want to share with you with my tools that I create while working on "armored warfare assault" game:
Sniper spot tool:
Distance measure tool:
Invisible wall tool:
And Select tool:
I don't think they can be competitive anymore.. with the budget Epic has UE5 will probably always have the technical edge. You can compete artistically but technology race seems over. I fear Crytek is a skeleton of what it was during the development of their Magnum Opus (C1).