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Showing content with the highest reputation on 03/31/2020 in all areas

  1. 4 points
    dux

    Half-Life Alyx

    Need a brain first
  2. 2 points
    [HP]

    Half-Life Alyx

  3. 2 points
    will2k

    [Dying Light] A NEW HOPE

    Today marks the 3-month after release "milestone" Here are some numbers: 90 Days on the workshop 24,200+ Unique Visitors 10,100+ Unique Subscribers 740+ Total ratings 99% Positive ratings Reached the Top 5 of "Top Rated All Time" If you have Dying Light and are currently in lockdown wondering what to play, give this campaign a shot; it'll help you pass time and enjoy 4+ hours of gameplay. Thank you all for the tremendous support so far, truly appreciate it
  4. 1 point
    Lizard

    Chlorine

    Info: Hello everyone! For the last few months me and @Thewhaleman have been working on our contest map called Chlorine. This defusal map is set in a recently closed and abandoned aztec themed waterpark. The map includes areas that support a variety of strategies and play styles to accommodate every type of player. My goal with this map was to create a dynamic gameplay space that allows players to execute a variety of different strategies. Chlorine features two bombsite that are distinct from each other in terms of gameplay style as well as visual direction. Bombsite A is located in the outside area of the waterpark, thus is more open and allows for more complex strategies. Bombsite B features more straight forward approach, being located inside a temple that almost acts as a movie set imitating a night settings with a starry sky. Overview of the map: Screenshots: Workshop link
  5. 1 point
    Radu

    Corona Virus

  6. 1 point
    [HP]

    What's going on with your life?

    You've got plenty of weeks ahead of you to try it old school! Good luck man. Hang in tight there everyone, these are hard times for everyone, but there's still loads of things to be thankful for, this shit will pass soon and we'll be back to complaining about Trump and tities in video games in no time.
  7. 1 point
    Serialmapper

    Half-Life Alyx

    I'm still waiting for the holodeck.
  8. 1 point
    PogoP

    What's going on with your life?

    Damn, sorry to hear it dude. At least you're still getting a bit of cash! How's everyone getting on with this coronavirus shiz? It's a weird time, even though I work from home anyway, it just feels.. different. A few months ago, me and my partner found out we're gonna struggle to have kids naturally, so were going to go through IVF treatment.. that has now been postponed so it will likely be a year before we can even start IVF treatment. Really sucks, because it now means we're going to be slightly older parents if we choose to go through with it. Fuck you Coronavirus, and fuck people going out and increasing the chances of spreading it to other people and prolonging the situation.
  9. 1 point
    blackdog

    What's going on with your life?

    As probably most of the UK workforce, I am being furloughed so the government can pay 80% of our wages and the companies can keep us on (for now). It's shitty to receive an email at 17:20 about it, with the thing starting two days after. Hope everyone here is quite safe with their jobs and can continue doing what they love. Working from home without a proper office setup is quite hard, especially with a baby. Also I feel my partner hasn't gotten the understanding of the seriousness of the situation, or worse, I fear she looks forward me losing the job so we can move to Scotland with her dad
  10. 1 point
    blackdog

    Half-Life Alyx

    i think is more likely they can get more power out of mobile chips and solve the wireless problem that way, than streaming from a PC. Although with all these streaming platforms you would think they would be able to do it already locally. I remember seeing "wireless" setups with laptops strapped at the back. Anyway @dux's problem with the cable could be possibly solved with a better cable, i'm thinking braided and stuff. I look just at my controllers, and how the old X360 cable doesn't tangle and doesn't deform, whist the Xbox One (for PC) is all ruined after much less use. It requires extra investment but if one can have a room just for gaming, then maybe one can look at some swiveling arm so the cable hangs down from the ceiling. Maybe even a podcasting mic arm can be adapted for the use.
  11. 1 point
    blackdog

    Game Design videos

    Haven't listened to this yet, but i think there might be some Crash fans around. This is 2hrs long!!!
  12. 1 point
    Zarsky

    Epic Games Publishing

    https://www.epicgames.com/store/en-US/news/epic-games-publishing-announcement I got to hand it to Epic, this is a pretty cool move on their part (again).
  13. 1 point
    Serialmapper

    Random Photo Thread

    Fuerteventura island this morning
  14. 1 point
    ElectroSheep

    Black Mesa Source

    Me : Trying to not kill any Vortigaunt in the last chapter because well they are nice after all The End :
  15. 1 point
    blackdog

    Epic Games Publishing

    Where do I sign to quit my job?
  16. 1 point
    Hi Usually people start off with picking a theme for their map before they start on creating the map. The reason for this is because basicly everything (layout, art, mapname, atmosphere) is based arround the theme you pick. For me the right order to start a map is: 1) Pick a theme for your map (and a location/mapname, though mapname can come later) 2) Gather reference pictures from real life locations, other gamers, movies or what so ever 3) Draw a layout on paper with the location/theme in mind and already think of what area will become what. For an example the bombsites are interesting areas, you can already decide how it will look, what the objective is You can use the references to create more interesting shapes then just paths and walls for your greybox. 4) Check timings, angles and such basic things ingame (with a friend) 5) If you are happy with it then get a playtest organised and keep on playtesting/itteration your layout untill it plays well 6) Now its time to work on the art for your work, apply details and textures to your map 7) Time for some more playtest and polishing your map When you do not have a strong plan and vision in mind (step 1 - 3) you will probally end up wandering what to do with your map. There is a big chance you get stuck by a creative blockade and end up with a map exisiting from meaningless empty corridors and rooms. This might not be the best workflow (for you), but for me it works well and it is worthfull to try out. Here is my mapcore topic where you can see the exact progress of my map: The mistake I made is focusing to much from the start on the theme/art, I would suggest to keep your greybox as simple as possible untill step 6. Goodluck with your map!
  17. 1 point
    Serialmapper

    Random Photo Thread

    Sahara dust also locally known as "Calima".
  18. 0 points
    ElectroSheep

    What's going on with your life?

    3rd week for us. Hard to work from home with a 15 months old kid who love to climb everywhere. My wife is working for a medical company and is not here 80% of the time. The worst thing for me is my job. I'm in the process of changing and should have started my new one 3 weeks ago. But I'm having trouble getting the papers and everything in slow down with this shit. So now I'm between a company that is waiting for me and another one wondering when I'm leaving.
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