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Showing content with the highest reputation on 01/17/2020 in all areas
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Gongji
Freaky_Banana and 8 others reacted to Squidski for a topic
9 points -
Submerged
a Chunk and 2 others reacted to Mildly Anxious for a topic
3 points -
[WIP] Rumble
Mildly Anxious and one other reacted to Karthoum for a topic
Hey guys, I'm going to have to throw in the towel and withdraw from the competition. I can't get the map to work ingame properly and it's causing me a lot of grief, I've tried to turn functionally everything into displacements and using wallworm (in a way you'd be using propper) to no avail, it's just too much work. It'll take either 2 months to fix it or 3 months to remodel it all and I've not got enough time to make anything by the deadline. Please accept these screenshots in hammer as something that could have been. https://imgur.com/a/k0C0BHx I wish good luck to everyone else and am looking forward to who comes out the winner and play the maps! Thanks for following the thread2 points -
New project (very early WIP)2 points
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Been playing around with some forests in Unreal, did this during a afternoon a few weeks back, The vista is missing a secondary layer of high mountains, probably snow capped, Same world with different fog settings, not super happy with it, nor am I disappointed it will look better as a deciduous forest instead of conifer, Thought I'd post something since it's probably been a year or so since I did WIP2 points
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Man i loved the first game back in the days, i remember paying for internet in a café so i could download the demo, took a whole day. Worth it!1 point
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Remember to turn non vis blocking brushes into details since instances are collapsed on the compile.1 point
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Cyberpunk 2077
leplubodeslapin reacted to -HP- for a topic
https://www.amazon.com/gp/product/1506713580/ref=ox_sc_mini_detail?ie=UTF8&psc=1&smid=ATVPDKIKX0DER1 point -
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Made this cliff for a wingman map that i am gonna make with @DutchCrazyGamer Its gonna be set in an alaska village1 point
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[WIP] Rumble
Mildly Anxious reacted to Karthoum for a topic
Hey guys, thanks for checking in again. Since the last time I've had major hurdles (not just procrastinating, that's just me by design) with my 17 year old dog passing away, moving to a different place and my car burning to crisp just before Christmas. It's fine though, the map is still coming along and I'll try my best to make it before the deadline. I've cordoned off T-Spawn/A Long of the map in hammer to see how it looks in game, ignore weird props or bad lighting, I've done nothing about it before pressing compile. I also wanted to share this with you before but never got around to it. If you want to see some of the progress in more of a instant update format, here's the link to our Trello. https://trello.com/b/D2MLQfbG/fiorentini It's not updated for anyone except us to keep track of things we need to do and/or fix.1 point
