Hey folks! There's been some experimental updates to the level, which we'll test tonight at 20.00 CET in 5vs5 comp! Feel free to join (limited slots tho ofc)! Some pics below
B connector now leads more directly to B, leading to less crossfire/angles in the heart of mid. Easier flow to B. T's timings have been slowed however so CT has slightly more time to setup defenses.
A-long has been simplified and entrance to A has a smoother flow. Still WIP ofc.
Movement in T-spawn has been simplified and path signage/readability should be improved.
+ minor tweaks here and there!