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Showing content with the highest reputation on 05/07/2016 in all areas

  1. Dark

    Battlefield 1

    Great analysis of the trailer by some dude.
    8 points
  2. 5 points
  3. cashed

    [CS:GO] DE_LITE

    Ladder Room CT Spawn update
    5 points
  4. Dark

    Battlefield 1

    Yeah, I thought the title was a bit weird, but the video just goes to show how much real effort Dice puts into the accuracy of their work and its fantastic! Your loss if you want to miss out on some of the best games of the genre. Fair enough.
    4 points
  5. DrywallDreams

    Overwatch

    my apologies to the entire other team, this was simply uncalled for
    4 points
  6. kunalht

    Battlefield 1

    Dice announced new battlefield yesterday!! It's WW1 based. Here's the trailer: Game looks awesome.
    3 points
  7. ┌HP┘

    Uncharted 4

    Alright, finally, in case anyone is still on the fence about which platform to get this for
    3 points
  8. 3 points
  9. 2 points
  10. Ok.. now I'm curious to see what they've done with Pripyat...
    2 points
  11. Jetsetlemming

    Battlefield 1

    Nice analysis, especially with historical references. There was a launch event with more info, here's someone talking a bit about that: Most notably, the classes now are Assault, Medic, Support, and Scout. No engineer, and Assault and Medic have been separated. Players who spawn in vehicles don't get class equipment, but basic pilot gear. No more using and throwing away a plane to get on top a sniper spot, it seems.
    2 points
  12. Getting some more meshing done on Vacant
    2 points
  13. Zyn

    Battlefield 4

    It's WW1, people. Now, show gameplay.
    2 points
  14. Sort of new to posting here so tell me if I'm posting too often, but I decided to actually finish this map (I suppose after the graybox is completely done I should make my own thread?). Some new models that I'm mulling over before I UV and texture. Making use of Cobblestone assets where it makes sense to cut down on work and filesize.
    2 points
  15. otoya

    Battlefield 1

    Well that is what I meant by "creative liberties". Browning M1918 was only used for three months in first world war, as for many other machine guns, they are simply too difficult to be operated by a single man as consequence of their great weight. However it is Battlefield, so you are probably correct in thinking DICE will make players able to use such large machine guns, as with their games they seem to neglect history. But fact is for someone knowledgeable of first world war, it will appear grossly unrealistic. I will still play and enjoy though.
    1 point
  16. otoya

    Battlefield 1

    Well, you see in that sort of early war, automatic small arms such as 1911 weren't commonly issued among soldiers, and of course only for Americans. Machine guns were present, but not very mobile and often stayed in one place. So I am thinking it is probably correct in assuming it would be mostly bolt action rifles, but the development team may take some creative liberties.
    1 point
  17. kunalht

    Battlefield 1

    yeah I agree! They'll make it fun to play. Right now verdun is the only game based on World war 1. Lets see how this game impact on other upcoming WW2 games like battalion 1944, Days of war and new Rising storm 2(based on vietnam war).
    1 point
  18. nikkoship

    Battlefield 1

    They are most likely going to stylize WW1 in their own "Battlefield" way. If something existed at that time, and the gameplay it offers is fairly balanced and fun, then you can bet it will be available to the player. After all, battlefield is still very much a "blockbuster" game. If you remember, BF 1942 was by no means realistic/historically accurate. There were literally jetpacks in that game (secret weapons expansion). Expecting this game to be factual/historically accurate is setting yourself up for disappointment. Bending reality to create wild, awesome gameplay is what BF games do.
    1 point
  19. sky doesn't match ground imo
    1 point
  20. leplubodeslapin

    Battlefield 1

    If you look for it, i'm sure you can find tons of crazy stuff about any war, but it doesn't mean that it was widespread in reality. Maybe i'm wrong, but when i think about WW1, I mostly think about trenches and very few army vehicles (planes and tanks came late, maybe 1917 or something like that). That's why i thought making a WW1 game would be difficult, because it's not fun at all from what i know about it. But it seems they've found lots of variety in environments, weapons and vehicles. It will be hard to balance this but it could be cool.
    1 point
  21. kunalht

    Battlefield 1

    NO its for PC, PS4 and Xbox one
    1 point
  22. Lizard

    Battlefield 1

    For the first time in a long time I'm sure i will pre order a game. Not now though. I will wait for more materials but they bought me with ww 1
    1 point
  23. ┌HP┘

    Battlefield 4

    I don't know what the fuck is going on in the world of video games anymore.
    1 point
  24. I added windows and cover I left some space between the covers out of visual reasons, because of that i added a gap at the bottom so that cts can easily see ts when the ts are trying to peek between the covers so that it isn't a viable spot for ts to camp. Also added this skylight to get a less cramped feel
    1 point
  25. dux

    Doom (4)

    Mew mew
    1 point
  26. I think that the bedroom doesn't look luxurious enough compared to the rest of the house (villa). Most houses with a modern style go for a much brighter look, with large windows, higher ceilings, etc. That floor also makes the whole room look dark and depressing unfortunately. I think a room like the one below would suit the map better. It's big, clean and luxurious without being over-the-top
    1 point
  27. Yeah defo, if you want to live at Chernobyl don't count me in ahah, but it's always nice to put things in perspective. Also electromagnetic radiation is not the biggest problem, it's getting way worse when you inhale/digest a particle, it's causing wayyyy more damages.
    1 point
  28. ┌HP┘

    Uncharted 4

    Dat environment art man! http://www.theverge.com/2016/5/5/11580558/uncharted-4-thiefs-end-landscape-screenshots-ps4
    1 point
  29. It seems someone at Valve has been carefully reading this thread/article and going through the figures and analysis I presented. CSGO received an update today and in the changelog, I noticed this in the Nuke section: ⦁ Performance optimizations Naturally, I loaded up the game and started wandering in de_nuke. Apparently, they implemented what I mentioned and recommended in this study. I quote myself from the thread: They now added some corner hints They added an outdoor areaportal system near CT spawn They added several occluders in mid/outside y
    1 point
  30. Latest update brings us this long awaited feature: Added support in vbsp for clip brush textures with different material types.
    1 point
  31. Trying to get the hang of a newish level building tool in Unity: SabreCSG. It already seems much better for level design in Unity than the popular ProBuilder as it is volume based so you get subtractive brushes and the clip plane among other things (in ProBuilder everything is constructive so building a window or door-frame is tedious). Sabre is heavily based on Hammer so it makes sense. Not sure what I'm turning this into. Probably will just keep playing with shapes by adding some balconies and interiors that make sense. I think I remember these kind of pipe + steel frame overhangs
    1 point
  32. We've made it easier than ever to access the development tools for Unreal Tournament, in this guide I will share instructions, and some handy links for anyone who would like to build a level for the contest. Downloading the game and editor Follow THIS link and click "Download UT for Free" (yes, it's free!) Sign in with your account or make one With the launcher open, you should see Unreal Tournament up the top, click on this Download the game (play) and editor (create) Epic Games Launcher The next step - Getting to know the game Even if you are a
    1 point
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