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  2. Yesterday
  3. Eric Matyas

    Building a Free Library of Images for Everyone

    Hey there, I’ve posted some more wild cartoon-style texture images derived from glass objects: TXR – GLASS – Cartoon https://soundimage.org/txr-glass-cartoon/ As always, please remember that they are meant to be building blocks rather than polished textures, so feel free to edit / alter / mash / etc., as needed. Don’t forget to check out my learning series that teaches environmental responsibility in a fun way through stories and characters. The premise is this: How can we expect children to be the future stewards of the Earth if they don’t feel connected to it?? Please share with family, friends, teachers or anyone who might find it useful. https://soundimage.org/dunes-island/ Have a good week!
  4. PogoP

    A Game of Thrones

    I quite enjoyed the last ep. You can tell Martin had more of a hand in it. It was rushed as fuck though, which was a shame. I wish this entire season was cut into 2 separate seasons. One season about the NK, the other about Dany and the siege of King's Landing + wrapping up.
  5. PogoP

    WoW Classic

    Might dabble for a bit, but I think what made it special was that it was so new and mysterious at the time it came out. Everyone knows how everything works now, there's no more unknowns.
  6. MariusJanusonis

    Freelance illustrator/ concept artist looking for work!

    Update
  7. Puddy

    WoW Classic

    ah yes the sweet nectar of nostalgia and youth give it to me!!!
  8. ChA1NsAw

    A Game of Thrones

    I'm glad it's over. Huge respect for the actors and others except for Dumb & Dumber. I actually think the actors left the coffee cup and water bottle in scenes intentionally to 'protest' against the pretentious writers who were not willing to listen to their criticism.
  9. Radu

    WoW Classic

    wow classic more like wow, classic dux waiting on w3:reforged
  10. dux

    A Game of Thrones

    I haven't watched the final episode yet. I don't really want to, but I'm committed to seeing this shit fest through. Expect to see me back in this thread later on having a fucking shit fit no doubt.
  11. Why is no one talking about this? Why are none of the Blizz guys giving me a key? Do you not have phones?! You think you want it but you really don't.
  12. will2k

    Random Photo Thread

    Summer is almost here
  13. Logic

    de_oakwood

    Here is some feedback I gathered from last night playtest. I mainly played on the A-site of the map.
  14. Radu

    Rage 2

    @blackdog looking at their PC metacritic scores, they seem to be on a downward trend with the worst reviews on the recent Generation Zero. Yikes! Sep 27, 2006 - Just Cause - 75 metacritic Mar 23, 2010 - Just Cause 2 - 84 metacritic Oct 26, 2011 - Renegade Ops - 76 metacritic Sep 1, 2015 - Mad Max - 73 metacritic Nov 30, 2015 - Just Cause 3 - 74 metacritic Feb 16, 2017 - theHunter: Call of the Wild - 64 metacritic Dec 4, 2018 - Just Cause 4 - 68 metacritic Mar 26, 2019 - Generation Zero - 51 metacritic May 13, 2019 - Rage 2 - 72 metacritic
  15. Last week
  16. blackdog

    Rage 2

    One must wonder if they over did it… this year Avalanche released 3 titles. It’s a lot.
  17. Radu

    Rage 2

    I finished it! And it was pretty much a letdown. The thing that bothered me the most is the overall design of the world and the way you go about traversing it. I just didn't enjoy the driving at all and there's plenty of driving from one side of the map to the other. Thank god there was just one main mission where you have to participate in a race. As I pointed out in a previous post, there are plenty of areas that feel rushed through development or that have been overlooked by QC. The overall big picture is fine. The game looks amazing with some really expansive vistas. But once you start slowing down and taking in all the details, that's when you begin to notice a lot of issues like floating/overlapping props, weird texturing or just inconsistent detail density. There seem to be issues with dialogue as well. I experienced several instances where the characters were playing their talking animations, but there was just no sound. Sometimes I could see the HUD radio transmission pop up and no sound until I opened/closed the inventory for some reason. I also didn't enjoy the way the mechanics and weapons were introduced and taught to the player. Why do I need a tutorial on how to fire a shotgun after I've just used a weapon to shoot my way through the introduction of the game? I have to say, the marketing team did an excellent job! The presentation and hype built towards the release was spot on.
  18. text_fish

    Level Design Help Files

    Thanks both. Good to know I'm not the only one who's experienced this, and that's a neat little workaround in the short term Serial!
  19. michal3210

    [CS:GO] dz_junglity (Danger Zone)

    UPDATE Started working on map undergrounds, caves with some new assets
  20. Serialmapper

    Level Design Help Files

    Try cut and paste special
  21. NudeR

    de_oakwood

    Very cool map, looking forward to testing it!
  22. esspho

    Level Design Help Files

    This happened to me a few weeks ago. Very annoying indeed. Eventually it went away but i have no idea how and why. If you haven't allready you could try verifying the game's and tool's files.
  23. Freaky_Banana

    de_oakwood

    Hello people, today is the day of the playtest! Whoever wants to experience what another year of redevelopment turned into shall gladly join me at 8 pm CEST on the MapCore Playtesting-server at the IP: 185.62.204.12:27035 I look forward to seeing all of you there, before we can collectively huddle back up with our loved ones and eagerly await the final episode of Game of Thrones!
  24. text_fish

    Level Design Help Files

    I'm sure there's some sort of simple explanation, but it's alluding me. Anybody had this problem before? Please tell me I've just accidentally turned on a weird setting that I never knew about? I'm using the transform tool in Hammer to try and rotate brushes and for some reason it rotates the brush in all axis' rather than just the selected axis. It's not the end of the world, but it's quite annoying whilst I'm just trying to block out a quick test layout. weirdrotation.mp4
  25. mEkbOk

    [CS:GO] de_uno

    Sorry I haven't been able to work on the map but have had lots of other stuff to do. Just got back to work on the map and decided to change up the layout of A site. Still have to fix a bit of misaligned brushes and want to add a little bit of cover to lower path to A. I also added a little more description to the post and updated the A site images. Hope you enjoy.
  26. Interfearance

    [UE4] Western Recall

    This lighting reminds me of...
  27. ItzOmega

    [WIP][CS:GO] Jupiter

    Looks promising!
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