<?xml version="1.0"?>
<rss version="2.0"><channel><title>Portfolios Latest Topics</title><link>https://www.mapcore.org/forum/26-portfolios/</link><description>Portfolios Latest Topics</description><language>en</language><item><title>Mathis Widrat - Environment Artist</title><link>https://www.mapcore.org/topic/15579-mathis-widrat-environment-artist/</link><description><![CDATA[
<p>Hey everyone !</p><p>
Finally I would like to present my portfolio at mapcore:</p><p>
</p><p>
<a href="http://www.mathiswidrat.com" rel="external">www.mathiswidrat.com</a></p><p>
</p><p>
Most images are from maps I've finished over the last years, but I'm going to update my portfolio with much more 3d content during the next months.</p><p>
Currently I'm studying Game Design in Berlin and looking for an <strong>6 month internship</strong> starting in April 2013.</p><p>
Also I would like to get some <strong>feedback </strong>about my portfolio - what can I fix, add, remove and so on.</p><p>
</p><p>
Please feel free to <strong>criticise </strong>and <strong>comment</strong>.</p><p>
</p><p>
Thank you for reading !</p>
]]></description><guid isPermaLink="false">15579</guid><pubDate>Tue, 09 Oct 2012 12:42:41 +0000</pubDate></item><item><title>Concept Artist looking for Work</title><link>https://www.mapcore.org/topic/25088-concept-artist-looking-for-work/</link><description><![CDATA[<p>
	Name: Miguel Nogueira<br />
	Timezone: GMT+1 (UK/London/Lisbon)<br />
	 
</p>

<div>
	What I can do: I can concept design through artwork, including ideas, iterations, brainstorming, story research, level design and game design sketches, mood, aesthetics, and art direction in general. I also have experience working in graphic design, digital and traditional clay sculpting, and have knowledge of cinematography and multimedia tools. I have worked with a few indies and big studios alike, such as Frictional Games with Amnesia Rebirth, collaborated with Blink 182, Volta Studio, NetEase Games, acted as consultant and Art contest jury to AMD, to name a few.
</div>

<div>
	 
</div>

<div>
	<img alt="kja21wj9oq6e.jpg" data-ratio="57.41" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/az/kja21wj9oq6e.jpg" /><img alt="5a3qn6mgcbpt.jpg" data-ratio="100.68" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/48/5a3qn6mgcbpt.jpg" /><img alt="zqfj5zweljbl.jpg" data-ratio="55.73" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/36/zqfj5zweljbl.jpg" /><img alt="b1md2zvtccby.jpg" data-ratio="60.89" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/t3/b1md2zvtccby.jpg" /><img alt="bw0vv1ubmg1d.jpg" data-ratio="46.30" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/gz/bw0vv1ubmg1d.jpg" /><img alt="diajcpsa41js.jpg" data-ratio="54.10" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/sc/diajcpsa41js.jpg" /><img alt="3hy4bt7t5zyw.jpg" data-ratio="54.31" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/ur/3hy4bt7t5zyw.jpg" /><img alt="j9cp2htpqfl5.jpg" data-ratio="42.50" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/cq/j9cp2htpqfl5.jpg" /><img alt="7ybxcfn2qbxl.jpg" data-ratio="61.77" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/wa/7ybxcfn2qbxl.jpg" /><img alt="352i96z41hzq.jpg" data-ratio="55.07" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/u7/352i96z41hzq.jpg" /><img alt="85jgf9gchp0l.jpg" data-ratio="60.97" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/9i/85jgf9gchp0l.jpg" /><img alt="w9zr9yovbga3.jpg" data-ratio="40.83" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/cv/w9zr9yovbga3.jpg" /><img alt="rfyx5qzod4qi.jpg" data-ratio="49.11" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/h3/rfyx5qzod4qi.jpg" /><img alt="kfswlj1d3qwl.jpg" data-ratio="57.13" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/rb/kfswlj1d3qwl.jpg" /><img alt="7q2b50or0eei.jpg" data-ratio="49.27" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/l2/7q2b50or0eei.jpg" /><img alt="jqf6n3pectek.jpg" data-ratio="66.72" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/k7/jqf6n3pectek.jpg" /><img alt="cqtom5qxcppb.jpg" data-ratio="56.30" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/16/cqtom5qxcppb.jpg" /><img alt="wmcbf7agcy9x.jpg" data-ratio="49.64" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/2b/wmcbf7agcy9x.jpg" /><img alt="3ekhwhq9dlm5.jpg" data-ratio="53.54" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/xf/3ekhwhq9dlm5.jpg" /><img alt="n8v694rn2pgb.jpg" data-ratio="97.30" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/s8/n8v694rn2pgb.jpg" />
</div>

<p>
	<br />
	My work has been featured from news sites such as Kotaku to art communities such as Behance (character design category feature), CGSociety Hall of Fame, and Artstation Editor's picks.<br />
	<br />
	I'm currently working with a few studios under NDA material.<br />
	<br />
	If you have a project you'd like to start, I'd love to hear from you, reach out by email, as I'm currently booking the following available weeks in my schedule.<br />
	<br />
	I'll invite you to visit my website: <a href="https://www.menogcreative.com/" rel="external nofollow">https://www.menogcreative.com</a> or my Artstation: <a href="https://www.artstation.com/migno" rel="external nofollow">https://www.artstation.com/migno</a><br />
	And drop me a line through<a href="mailto:hello@menogcreative.com" rel=""> hello@menogcreative.com</a><br />
	 
</p>
]]></description><guid isPermaLink="false">25088</guid><pubDate>Tue, 07 Sep 2021 18:20:37 +0000</pubDate></item><item><title>Daniel Tan - Level designer for singleplayer FPS games</title><link>https://www.mapcore.org/topic/30095-daniel-tan-level-designer-for-singleplayer-fps-games/</link><description><![CDATA[<p>
	Hello folks at Mapcore. This is my first post so please go easy on me. 
</p>

<p>
	I would like the opinions and feedback of people here on my portfolio here: <a href="https://fortune-hardhat-010.notion.site/Daniel-Tan-Level-Design-Portfolio-1b88b6bd004041d1a768db4888f6acfe" rel="external nofollow">https://fortune-hardhat-010.notion.site/Daniel-Tan-Level-Design-Portfolio-1b88b6bd004041d1a768db4888f6acfe</a>
</p>

<p>
	Looking forward to seeing the responses!
</p>
]]></description><guid isPermaLink="false">30095</guid><pubDate>Fri, 01 Nov 2024 15:40:21 +0000</pubDate></item><item><title>Emil Glans | Level Designer</title><link>https://www.mapcore.org/topic/29748-emil-glans-level-designer/</link><description><![CDATA[<p>
	Hey again Mapcore, 
</p>

<p>
	Long time no see. 
</p>

<p>
	I've updated my portfolio due to the company I worked for having been put down due to bankruptcy. 
</p>

<p>
	Right now I do not have a personal website so it is located on Artstation.
</p>

<p>
	Have a look and tell me if you have any input. 
</p>

<p>
	<a href="https://emilglans.artstation.com/" rel="external nofollow">https://emilglans.artstation.com/</a>
</p>

<p>
	Best,
</p>

<p>
	Emil
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">29748</guid><pubDate>Thu, 30 May 2024 13:57:24 +0000</pubDate></item><item><title>[FOR HIRE] Professional Concept Artist Available - Book a Free Introduction Call</title><link>https://www.mapcore.org/topic/26850-for-hire-professional-concept-artist-available-book-a-free-introduction-call/</link><description><![CDATA[<p>
	Hello there!
</p>

<p>
	My name is Miguel Nogueira and I'm the creative force behind <a href="https://www.menogcreative.com/" rel="external nofollow" title="Link: https://www.menogcreative.com/">Menog Creative</a>, I'm a freelance concept artist with over a decade of experience in the dynamic world of video games and the film industry.<br />
	<u><b>In the past, I've had the chance to help</b></u> some of the most creative-boundary-pushing IP's such as <u><b>EA's Battlefield franchise, Ubisoft's Rainbow Six Siege, and Sony Playstation's Returnal, to name a few.</b></u>
</p>

<p>
	<u><b>My work has also been featured in</b></u><b> such communities as </b><u><b>Kotaku, CGSociety, 3DTotal, Artstation Publishing</b></u>, and a few others. <em>(there's no prompt out there for this, sorry!)</em>
</p>

<p>
	<img alt="abd.jpg?format=1250w" data-ratio="46.73" title="Image: https://images.squarespace-cdn.com/content/v1/64e9c897cc6fb4313decf8d6/a8360677-d13d-408e-a43b-a1b3e994f574/abd.jpg?format=1250w" width="1500" src="https://images.squarespace-cdn.com/content/v1/64e9c897cc6fb4313decf8d6/a8360677-d13d-408e-a43b-a1b3e994f574/abd.jpg?format=1250w" />
</p>

<p>
	 
</p>

<p>
	As I'm wrapping up my current contracts, I'll be looking to book new clients at the start of the next couple of months, from indie to AA to AAA.
</p>

<p>
	If you've DM'd me before about my services and I happened to be busy, and we couldn't make it: now is our chance to align, write to me as I'd love to meet and work with new creative people while I help them and their project succeed.
</p>

<p>
	I'm always looking for creative journeys that are fulfilling, and get me to discover new design problems and how to build a graphical bridge to communicate with the audience/player base needs, while approaching every design brief through authentic artistic discourses, and materials faithful to the subject matter.
</p>

<p>
	If you have a project that you're passionate about, I'd love to be a part of it.
</p>

<p>
	I specialize in such areas as science fiction, fantasy, medieval, horror, character design, storyboarding, level design sketching, prop design, weapon design, loading screens and keyframe art, vehicles, creatures, sculpting, and drawing.
</p>

<p>
	To learn more about my work, please visit my website at <a href="http://www.menogcreative.com" rel="external nofollow" title="Link: http://www.menogcreative.com">www.menogcreative.com</a><br />
	If you're interested in working with me, please contact me through my website.
</p>

<p>
	<b>Book a free introduction call and let's go over your needs.</b>
</p>

<p>
	<b>Let's chat soon!</b><br />
	<b>Miguel Nogueira</b>
</p>
]]></description><guid isPermaLink="false">26850</guid><pubDate>Thu, 19 Oct 2023 22:08:32 +0000</pubDate></item><item><title><![CDATA[Christoph Jakob | VGM Composer & Sound Designer - Quirky, Retro, Melodic]]></title><link>https://www.mapcore.org/topic/26641-christoph-jakob-vgm-composer-sound-designer-quirky-retro-melodic/</link><description><![CDATA[<p>
	Hey everyone! I am Christoph Jakob, a German composer most known for my work on the award-winning twin-stick roguelite Revita. I have also released several personal projects, ranging from 16-bit chiptune to all sorts of experimental music. I do not limit myself to one genre only.
</p>

<p>
	<u><strong>2022 Showreel:</strong></u>
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/mkdMSSxKTzg?feature=oembed" title="Christoph Jakob Showreel 2022" width="200"></iframe>
	</div>
</div>

<p>
	<u><strong>Discography / Portfolio</strong></u><br />
	Bandcamp: <a href="https://bit.ly/3NWrnqD" rel="external nofollow">https://bit.ly/3NWrnqD</a><br />
	SoundCloud: <a href="https://bit.ly/3avgzlV" rel="external nofollow">https://bit.ly/3avgzlV</a><br />
	YouTube: <a href="https://bit.ly/3nT6Vwt" rel="external nofollow">https://bit.ly/3nT6Vwt</a>
</p>

<p>
	<u><strong>Royalty-Free Music &amp; Asset Packs</strong></u><br />
	Unity: <a href="https://bit.ly/39XGJg9" rel="external nofollow">https://bit.ly/39XGJg9</a><br />
	itch: <a href="https://bit.ly/3LKQtrn" rel="external nofollow">https://bit.ly/3LKQtrn</a><br />
	GameDevMarket: <a href="https://bit.ly/3LMuwZ3" rel="external nofollow">https://bit.ly/3LMuwZ3</a><br />
	pond5: <a href="https://www.pond5.com/artist/disomikron#1/2064" rel="external nofollow">https://www.pond5.com/artist/disomikron#1/2064</a>
</p>

<p>
	<u><strong>Contact</strong></u><br />
	Mail: DisOmikron@gmail.com<br />
	Twitter: <a href="https://twitter.com/DisOmikronCJ" rel="external nofollow">https://twitter.com/DisOmikronCJ</a>
</p>
]]></description><guid isPermaLink="false">26641</guid><pubDate>Sun, 31 Jul 2022 01:26:56 +0000</pubDate></item><item><title>Radu Tanasie | Level Designer</title><link>https://www.mapcore.org/topic/26503-radu-tanasie-level-designer/</link><description><![CDATA[<p>
	I figured it was about time to make my own thread in this section.
</p>

<p>
	<a href="https://www.radutanasie.com/" rel="external nofollow">https://www.radutanasie.com/</a>
</p>
]]></description><guid isPermaLink="false">26503</guid><pubDate>Sun, 15 May 2022 08:50:26 +0000</pubDate></item><item><title>Mark Mocherad  | Level Art and Design</title><link>https://www.mapcore.org/topic/26554-mark-mocherad-level-art-and-design/</link><description><![CDATA[<p>
	Updated my portfolio <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f35f.png" class="ipsEmoji" alt="🍟"></p>

<p>
	<a href="https://www.artstation.com/mocherad" rel="external nofollow">https://www.artstation.com/mocherad</a>
</p>
]]></description><guid isPermaLink="false">26554</guid><pubDate>Wed, 25 May 2022 10:23:33 +0000</pubDate></item><item><title>mr. FMPONE</title><link>https://www.mapcore.org/topic/25235-mr-fmpone/</link><description><![CDATA[<p>
	I updated my portfolio, no particular reason just got bored of my old one and everyone had updated theirs <span><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/3f.png" class="ipsEmoji" alt="?"></span>
</p>

<p>
	<span><a href="http://fmpone.com" rel="external nofollow">fmpone.com</a></span>
</p>
]]></description><guid isPermaLink="false">25235</guid><pubDate>Tue, 23 Nov 2021 03:48:12 +0000</pubDate></item><item><title>Freelance Concept Artist Available for Work</title><link>https://www.mapcore.org/topic/25528-freelance-concept-artist-available-for-work/</link><description><![CDATA[<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	Name: Miguel Nogueira<br />
	Timezone: GMT+1 (UK/London/Lisbon)<br />
	 
</p>

<div style="background-color:#ffffff;color:#353c41;font-size:14px;">
	What I can do: I can concept design through artwork, including ideas, iterations, brainstorming, story research, level design and game design sketches, mood, aesthetics, and art direction in general. I also have experience working in graphic design, digital and traditional clay sculpting, and have knowledge of cinematography and multimedia tools. I have worked with a few indies and big studios alike, such as Frictional Games with Amnesia Rebirth, collaborated with Blink 182, Volta Studio, NetEase Games, acted as consultant and Art contest jury to AMD, to name a few.
</div>

<div style="background-color:#ffffff;color:#353c41;font-size:14px;">
	 
</div>

<div style="background-color:#ffffff;color:#353c41;font-size:14px;">
	<a href="https://us.v-cdn.net/5021068/uploads/editor/az/kja21wj9oq6e.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="kja21wj9oq6e.jpg" data-ratio="57.41" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/az/kja21wj9oq6e.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/48/5a3qn6mgcbpt.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="5a3qn6mgcbpt.jpg" data-ratio="100.68" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/48/5a3qn6mgcbpt.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/36/zqfj5zweljbl.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="zqfj5zweljbl.jpg" data-ratio="55.73" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/36/zqfj5zweljbl.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/t3/b1md2zvtccby.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="b1md2zvtccby.jpg" data-ratio="60.89" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/t3/b1md2zvtccby.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/gz/bw0vv1ubmg1d.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="bw0vv1ubmg1d.jpg" data-ratio="46.30" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/gz/bw0vv1ubmg1d.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/sc/diajcpsa41js.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="diajcpsa41js.jpg" data-ratio="54.10" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/sc/diajcpsa41js.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/ur/3hy4bt7t5zyw.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="3hy4bt7t5zyw.jpg" data-ratio="54.31" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/ur/3hy4bt7t5zyw.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/cq/j9cp2htpqfl5.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="j9cp2htpqfl5.jpg" data-ratio="42.50" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/cq/j9cp2htpqfl5.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/wa/7ybxcfn2qbxl.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="7ybxcfn2qbxl.jpg" data-ratio="61.77" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/wa/7ybxcfn2qbxl.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/u7/352i96z41hzq.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="352i96z41hzq.jpg" data-ratio="55.07" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/u7/352i96z41hzq.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/9i/85jgf9gchp0l.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="85jgf9gchp0l.jpg" data-ratio="60.97" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/9i/85jgf9gchp0l.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/cv/w9zr9yovbga3.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="w9zr9yovbga3.jpg" data-ratio="40.83" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/cv/w9zr9yovbga3.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/h3/rfyx5qzod4qi.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="rfyx5qzod4qi.jpg" data-ratio="49.11" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/h3/rfyx5qzod4qi.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/rb/kfswlj1d3qwl.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="kfswlj1d3qwl.jpg" data-ratio="57.13" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/rb/kfswlj1d3qwl.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/l2/7q2b50or0eei.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="7q2b50or0eei.jpg" data-ratio="49.27" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/l2/7q2b50or0eei.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/k7/jqf6n3pectek.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="jqf6n3pectek.jpg" data-ratio="66.72" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/k7/jqf6n3pectek.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/16/cqtom5qxcppb.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="cqtom5qxcppb.jpg" data-ratio="56.30" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/16/cqtom5qxcppb.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/2b/wmcbf7agcy9x.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="wmcbf7agcy9x.jpg" data-ratio="49.64" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/2b/wmcbf7agcy9x.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/xf/3ekhwhq9dlm5.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="3ekhwhq9dlm5.jpg" data-ratio="53.54" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/xf/3ekhwhq9dlm5.jpg" /></a><a href="https://us.v-cdn.net/5021068/uploads/editor/s8/n8v694rn2pgb.jpg" style="background-color:transparent;" title="Enlarge image" rel="external nofollow"><img alt="n8v694rn2pgb.jpg" data-ratio="97.30" style="border-style:none;vertical-align:middle;" width="1200" src="https://us.v-cdn.net/5021068/uploads/editor/s8/n8v694rn2pgb.jpg" /></a>
</div>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	<br />
	My work has been featured from news sites such as Kotaku to art communities such as Behance (character design category feature), CGSociety Hall of Fame, and Artstation Editor's picks.<br /><br />
	I'm currently working with a few studios under NDA material.<br /><br />
	If you have a project you'd like to start, I'd love to hear from you, reach out by email, as I'm currently booking the following available weeks in my schedule.<br /><br />
	I'll invite you to visit my website:<span> </span><a href="http://www.menogcreative.com" rel="external nofollow">www.menogcreative.com</a><br />
	And drop me a line through<a rel="" style="background-color:transparent;"><span> </span></a><a rel="" style="background-color:transparent;">miguel.n.design@gmail.com</a>
</p>
]]></description><guid isPermaLink="false">25528</guid><pubDate>Wed, 12 Jan 2022 12:24:31 +0000</pubDate></item><item><title>Presentation - Portfolio and Tips Help about Level Design</title><link>https://www.mapcore.org/topic/25297-presentation-portfolio-and-tips-help-about-level-design/</link><description><![CDATA[<p>
	Hi guys, My name is Diogo, I'm 30 years old and I'm from Portugal. After investigating a lot about Level Design I found this forum that I think is fantastic.
</p>

<p>
	I've been an interior designer for about 7 years, but the taste for games has always been huge, but in my country the game industry is still quite green, only with small companies and start ups. That's why and because of the "strength" of my parents, I never decided to invest in a career linked to games at the beginning. However, after 7 years in interior design, the taste for modeling, for 3D, for creating environments became more evident.
</p>

<p>
	With the arrival of Covid, I had a lot of time to ponder and entered a Masters in Game Design here in Portugal. It's been going really well and I really realized that this is what I want as a profession - to be a Level Designer. My thesis will focus on Level Design Patterns implemented in Multiplayer Games.
</p>

<p>
	Currently in college we made a 3D game which I can put the link to try.
</p>

<p>
	First question, being 30 years old, with around 7/8 years in interior design, isn't it too late to enter the industry?
</p>

<p>
	Second question: From what I have read here on the forum, I have a full time work, more research for the thesis, so the time is reduced. Should I start with: Sketching, level's moodboards and then go to gray boxing? Force me on what tools? Unity probuilder?
</p>

<p>
	I use Sketchup a lot in interior design, but in level design it's not used a lot, right?
</p>

<p>
	Third question: In fact, what appeals to me the most are multiplayer games and creating levels for such. Multiplayer can range from FPS like CS, OW, Valorant and/or sandboxes like Dayz, Conan Exiles etc. What suggestions can you tell me about the topic.
</p>

<p>
	All help will be very welcome !!!
</p>

<p>
	ps: sorry for the long post
</p>
]]></description><guid isPermaLink="false">25297</guid><pubDate>Fri, 03 Dec 2021 11:28:50 +0000</pubDate></item><item><title>Charles Wolf Music - Freelance Video Game Composer</title><link>https://www.mapcore.org/topic/25144-charles-wolf-music-freelance-video-game-composer/</link><description><![CDATA[<p>
	Hello, I'm Charles Wolf, I live in beautiful Santa Fe, New Mexico, and I am an experienced composer of music for video games. I've been writing music for over 20 years, I hold a Master's Degree in Music Composition from Texas State University, and I've worked on over a fifteen projects this year alone. Can't wait to work with you! I write everything from retro chiptunes (8bit and 16 bit), SNES/GBA style, to epic fantasy orchestral, hybrid orchestral, trailer music, metal, ambient scifi and more. Reasonable rates for indie devs and studios.   <br />
	 
</p>

<p>
	My website: <a href="https://charleswolfmusic.com/" rel="external nofollow">https://charleswolfmusic.com/</a><br />
	My music portfolio: <a href="https://charleswolfmusic.com/listen/" rel="external nofollow">https://charleswolfmusic.com/listen/</a><br />
	My rates: <a href="https://charleswolfmusic.com/pricing/" rel="external nofollow">https://charleswolfmusic.com/pricing/</a><br />
	Twitter: <a href="https://twitter.com/CWolfMusic" rel="external nofollow">https://twitter.com/CWolfMusic</a><br /><br />
	Game Music Reel: 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" width="200" data-embed-src="https://www.youtube.com/embed/_AiJKEm6f-0?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-extension="core_Attachment" data-fileid="28662" data-ratio="56.25" width="1200" alt="1877559227_CharlesWolfMusicLogo.jpg.ae610b7a78c003316a99fa57b445d864.jpg" src="https://www.mapcore.org/uploads/monthly_2021_10/1877559227_CharlesWolfMusicLogo.jpg.ae610b7a78c003316a99fa57b445d864.jpg" /></p>
]]></description><guid isPermaLink="false">25144</guid><pubDate>Thu, 28 Oct 2021 01:52:42 +0000</pubDate></item><item><title>Epic Fantasy Orchestral Composer, in the styles of Fire Emblem / Final Fantasy</title><link>https://www.mapcore.org/topic/25053-epic-fantasy-orchestral-composer-in-the-styles-of-fire-emblem-final-fantasy/</link><description><![CDATA[<p>
	Hello, my name is Andrew Ryu, and I am a Toronto-based music composer and sound designer for games and other media. I specialize in epic fantasy/sci-fi orchestral style music, as well as electronic and guitar-based music. My most recent and significant release is the soundtrack for the tactical JRPG 'Tears of Avia', released in October 2020 on Steam and Xbox. If you need a high-quality, complex, epic, cinematic orchestral score in the styles of Final Fantasy, Fire Emblem, and other similar franchises, then I can do the job! Feel free to contact me through my website (www.ryusoundworks.com/contact) and I can give you a quote on your project. Rates for exclusive licenses, and full buyouts are available. Don't worry about your budget. If you have a cool project in development, and you are interested in working with me, contact me!
</p>

<p>
	Kickstarter: If you are doing a Kickstarter campaign, I will do the music/SFX for your Kickstarter trailer and gameplay demo for FREE. If you are successfully funded, you recoup me my standard rate.
</p>

<p>
	Rates for Music: $350/1 minute of music<br />
	Rates for SFX: $5 to $10 per 1 sound effect
</p>

<p>
	Check out my demo reel here: <a href="https://www.youtube.com/watch?v=U3BcnMEVoR0" rel="external nofollow">https://www.youtube.com/watch?v=U3BcnMEVoR0</a>
</p>

<p>
	Check out my website here: www.ryusoundworks.com
</p>

<p>
	Check out my Twitter here: www.twitter.com/ryusoundworks
</p>
]]></description><guid isPermaLink="false">25053</guid><pubDate>Thu, 19 Aug 2021 12:50:18 +0000</pubDate></item><item><title>Andrew Ryu - Music Composer - Epic Fantasy Orchestral music</title><link>https://www.mapcore.org/topic/25004-andrew-ryu-music-composer-epic-fantasy-orchestral-music/</link><description><![CDATA[
<p>
	Hello, my name is Andrew Ryu, and I am a Toronto-based music composer and sound designer for games and other media. I specialize in epic fantasy orchestral style music, as well as electronic and guitar-based music. My most recent and significant release is the soundtrack for the tactical JRPG 'Tears of Avia', released in October 2020 on Steam and Xbox. If you need a high-quality, complex, epic, cinematic orchestral score for your game, then I can do the job! Feel free to contact me through my website (www.ryusoundworks.com/contact) and I can give you a quote on your project. Rates for exclusive licenses, and full buyouts are available.
</p>

<p>
	Check out my demo reel here: https://www.youtube.com/watch?v=U3BcnMEVoR0
</p>

<p>
	Check out my website here: www.ryusoundworks.com
</p>

<p>
	Check out my Twitter here: www.twitter.com/ryusoundworks
</p>
]]></description><guid isPermaLink="false">25004</guid><pubDate>Mon, 05 Jul 2021 12:49:56 +0000</pubDate></item><item><title><![CDATA[David Oroian  | Hard Surface & Weapons 3D Artist]]></title><link>https://www.mapcore.org/topic/23315-david-oroian-hard-surface-weapons-3d-artist/</link><description><![CDATA[
<p>
	Hello everyone!
</p>

<p>
	I'm David, a self-taught 3D Artist passionate about games and game art; specializing in Weapons and Hard Surface modeling. With every project I aim to up the challenge and improve my skills.
</p>

<p>
	You can find my work on Artstation: <a href="https://www.artstation.com/ordanicu" rel="external nofollow">https://www.artstation.com/ordanicu</a>
</p>

<p>
	Latest work: SIG Sauer P228 
</p>

<p>
	 
</p>

<p><a href="https://www.mapcore.org/uploads/monthly_2019_05/P228_Gif.gif.2e3596209ebf6e970780873c0cf5cc3e.gif" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="19986" src="https://www.mapcore.org/uploads/monthly_2019_05/P228_Gif.gif.2e3596209ebf6e970780873c0cf5cc3e.gif" class="ipsImage ipsImage_thumbnailed" alt="P228_Gif.gif"></a></p>]]></description><guid isPermaLink="false">23315</guid><pubDate>Thu, 09 May 2019 13:39:13 +0000</pubDate></item><item><title>Kevin Monsalve | Level Designer</title><link>https://www.mapcore.org/topic/24807-kevin-monsalve-level-designer/</link><description><![CDATA[
<p>
	Hello,
</p>

<p>
	 I've made a portfolio on Source engine games like Team Fortress 2, Insurgency, and Garry's Mod.
</p>

<p>
	I see my work as a hobby, though I figure no harm in posting a portfolio.
</p>

<p>
	I understand there are faults like lacking in depth documentation notes, non-official gamemodes, and one being a 'movie set' and not an intended play space.
</p>

<p>
	Future projects are intended to remedy this.
</p>

<p>
	<a href="https://monsalvek.artstation.com/" rel="external nofollow">https://monsalvek.artstation.com/</a>
</p>

<p>
	 
</p>

<p>
	<img alt="kevin-monsalve-overlook-river-km.jpg?1555660288" class="ipsImage" data-ratio="56.25" height="1080" style="height:auto;" width="1200" src="https://cdnb.artstation.com/p/assets/images/images/017/364/033/large/kevin-monsalve-overlook-river-km.jpg?1555660288" /></p>

<p>
	<br />
	 <img alt="kevin-monsalve-gm-baldi-schoolfront-2-km.jpg?1554870052" class="ipsImage" data-ratio="56.25" height="1080" style="height:auto;" width="1200" src="https://cdna.artstation.com/p/assets/images/images/017/160/696/large/kevin-monsalve-gm-baldi-schoolfront-2-km.jpg?1554870052" /></p>

<p>
	<img alt="kevin-monsalve-shoplift-industries-km.jpg?1554869192" class="ipsImage" data-ratio="56.25" height="1080" style="height:auto;" width="1200" src="https://cdna.artstation.com/p/assets/images/images/017/160/538/large/kevin-monsalve-shoplift-industries-km.jpg?1554869192" /></p>

<p>
	<img alt="kevin-monsalve-resort-km.jpg?1569885215" class="ipsImage" data-ratio="56.25" height="1080" width="1200" src="https://cdna.artstation.com/p/assets/images/images/020/972/508/large/kevin-monsalve-resort-km.jpg?1569885215" /></p>

<p>
	<img alt="kevin-monsalve-campfire-km.jpg?157227413" class="ipsImage" data-ratio="56.25" height="1080" width="1200" src="https://cdnb.artstation.com/p/assets/images/images/021/592/643/large/kevin-monsalve-campfire-km.jpg?1572274130" /></p>

<p>
	<span style="font-size:10px;"><img alt="St. Monika" class="ipsImage ipsImage_thumbnailed" data-fileid="25969" data-ratio="56.25" style="height:auto;" width="1200" src="https://www.mapcore.org/uploads/monthly_2020_07/stmonika_boulevard_km.png.732ca77c797af8f388bbc9116cee27b5.png" /></span>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">24807</guid><pubDate>Sat, 24 Apr 2021 22:18:27 +0000</pubDate></item><item><title><![CDATA[Music Composer w/ 10 years experience incl. nominated & awarded projects]]></title><link>https://www.mapcore.org/topic/23208-music-composer-w-10-years-experience-incl-nominated-awarded-projects/</link><description><![CDATA[
<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<p>
		<span style="background-color:#ffffff;color:#2c2c2c;font-size:14.666666984558105px;text-align:left;">/</span><br style="color:#2c2c2c;font-size:14.666666984558105px;text-align:left;" /><span style="background-color:#ffffff;color:#2c2c2c;font-size:14.666666984558105px;text-align:left;">UPDATE: First, I hope everyone is doing good in these strange times. Secondly, just wanted to update my post to point out that my website has been completely renewed. http:</span><a href="http://www.musicbyjoao.com/" rel="external nofollow" style="color:#129ad0;font-size:14.666666984558105px;padding:0px 3px;text-align:left;">www.musicbyjoao.com</a><br style="color:#2c2c2c;font-size:14.666666984558105px;text-align:left;" /><span style="background-color:#ffffff;color:#2c2c2c;font-size:14.666666984558105px;text-align:left;">/</span><br /><br />
		Website:<span> </span><a href="http://www.musicbyjoao.com/" rel="external nofollow" style="background-color:transparent;color:#129ad0;padding:0px 3px;">www.musicbyjoao.com</a>
	</p>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	Contact Info:<span> musicbyjoaoluis@gmail.com</span>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	Hey guys!
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	An indie video game called Nocturne: Prelude (on Steam), which I wrote the music to,  is having a wonderful reception on Steam and recently finished a few tracks for Vivaldi Metal Project (a project that includes artists from bands like Dream Theater, Megadeth, among others).<br /><br />
	Just wanted to post here to let you know that I am currently available. For more information about myself, please check my website at <a href="http://www.musicbyjoao.com/" rel="external nofollow">www.musicbyjoao.com</a>. There, you can watch and listen to some of my work and access some of my referrals.<br /><br />
	[UPDATE] Phoenix, a trailer for a project I recently released:
	<div class="ipsEmbeddedVideo">
		<div>
			<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/bn89CstZ0og?feature=oembed"></iframe>
		</div>
	</div>
	 

	<p>
		For more music and videos, please refer to my website <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/3f.png" class="ipsEmoji" alt="?"><br /><br />
		I'm looking forward to hearing from you!
	</p>
</div>
]]></description><guid isPermaLink="false">23208</guid><pubDate>Wed, 27 Mar 2019 17:00:03 +0000</pubDate></item><item><title>Jan Kazubek | Level Designer</title><link>https://www.mapcore.org/topic/24565-jan-kazubek-level-designer/</link><description><![CDATA[
<p>
	Hey! 
</p>

<p>
	Feedback is welcome 
</p>

<p>
	<a href="https://www.jankazubek.com" rel="external nofollow">https://www.jankazubek.com</a>
</p>
]]></description><guid isPermaLink="false">24565</guid><pubDate>Sat, 23 Jan 2021 19:29:00 +0000</pubDate></item><item><title>Daniel McKenzie - Level Designer ( Hoping to get feedback)</title><link>https://www.mapcore.org/topic/24422-daniel-mckenzie-level-designer-hoping-to-get-feedback/</link><description><![CDATA[
<p>
	Hi Everyone, hope your all good,
</p>

<p>
	I'm Daniel <span style="background-color:rgb(255,255,255);"><span style="color:rgb(53,60,65);font-size:14px;"> </span>I'm an aspiring Level Designer. always looking at different ways to improve in my spare time.</span>
</p>

<p>
	Well I have been trying for two years now to get into my dream job as a level designer in the gaming industry with having no luck, and I have been creating levels in my spare time and this year has been short due to pandemic and PC keep crashing.
</p>

<p>
	Here the link to my website: <a href="" rel="">www.danielmck.com </a>
</p>

<p>
	 <br />
	I'm looking for feedback on my portfolio and my levels, what's good about it, can it be done better or what bad about the level.
</p>

<p>
	<span style="background-color:#ffffff;color:#353c41;font-size:14px;">Additionally, I'm always on the look out for a level designer position within the industry and would be excited to further discuss any opportunities.</span><br /><br /><span style="background-color:#ffffff;color:#353c41;font-size:14px;">Thanks in advance for any feedback and help you can provide!</span>
</p>
]]></description><guid isPermaLink="false">24422</guid><pubDate>Thu, 08 Oct 2020 13:16:54 +0000</pubDate></item><item><title>Building your portfolio - Insiders guide and examples</title><link>https://www.mapcore.org/topic/13605-building-your-portfolio-insiders-guide-and-examples/</link><description><![CDATA[
<p>In this thread, you will find commonly accepted rules and examples of successful portfolios for the games industry, so you can build your own.</p><p>
</p><p>
The original post will be edited as more examples are provided. For specific feedback on your own portfolio, please create a thread of your own with your site.</p><p>
</p><p>
<strong>Resources</strong></p><p>
<a href="http://wordpress.org/" rel="external"><strong>Wordpress: Easy blog making software</strong></a></p><p>
<a href="http://carbonmade.com/" rel="external"><strong>Carbonmade : Easy website making software</strong></a></p><p>
<a href="http://www.krop.com/creativedatabase/" rel="external"><strong>Krop : Easy website making software</strong></a></p><p>
<a href="http://www.cssreflex.com/2009/07/13-magnificent-free-wordpress-portfolio-themes.html" rel="external"><strong>CSS Reflex 13 free wordpress portfolio themes</strong></a></p><p>
<a href="http://www.polycount.com/forum/showthread.php?t=91572" rel="external"><strong> Templates from Polycount.com</strong></a></p><p>
</p><p>
<strong>Podcasts</strong></p><p>
<a href="http://gim.acanaday.com/?p=93" rel="external"><strong>Games Industry Mentor</strong></a></p><p>
</p><p>
<strong>Articles</strong></p><p>
<a href="http://www.sloperama.com/advice/jobapp.htm" rel="external"><strong>Sloperama article on how to apply for a job</strong></a></p><p>
<a href="http://www.gamecareerguide.com/features/277/game_industry_for_entry_level_artists_the_portfolio.php" rel="external"><strong>GameCareerGuide's article on portfolios for level artists</strong></a></p><p>
<a href="http://www.smashingmagazine.com/2008/03/04/creating-a-successful-online-portfolio/" rel="external"><strong>Smashing Magazing on how to create a successful online portfolio</strong></a></p><p>
<a href="http://www.smashingmagazine.com/2009/04/29/ultimate-guide-to-using-wordpress-for-a-portfolio/" rel="external"><strong>Smashing Magazing on using Wordpress for your portfolio</strong></a></p><p>
<a href="http://www.thejonjones.com/2005/10/07/your-portfolio-repels-jobs/" rel="external"><strong>Jon Jones : Your portfolio repels jobs</strong></a></p><p>
</p><p>
<strong>Presentations</strong></p><p>
</p><p>
<a href="http://www.gdcvault.com/play/1012479/Getting_Noticed__Why_You_Need_an_Online_Portfolio_and_How_to_Make_One" rel="external"><strong>GDC 2010: Jacob Minkoff (Naughty Dog) PDF presentation on building portfolios</strong></a></p>
]]></description><guid isPermaLink="false">13605</guid><pubDate>Tue, 23 Mar 2010 19:07:32 +0000</pubDate></item><item><title>Jesse Duchene | Level Designer</title><link>https://www.mapcore.org/topic/24547-jesse-duchene-level-designer/</link><description><![CDATA[
<p>
	<a href="https://jessesoldatduchene.wixsite.com/portfolio" rel="external nofollow">https://jessesoldatduchene.wixsite.com/portfolio</a>
</p>

<p>
	Feedback welcome
</p>
]]></description><guid isPermaLink="false">24547</guid><pubDate>Sat, 16 Jan 2021 18:25:12 +0000</pubDate></item><item><title>[Composer] William E. Audio - Modern-Retro Music and Sound Effects</title><link>https://www.mapcore.org/topic/23713-composer-william-e-audio-modern-retro-music-and-sound-effects/</link><description><![CDATA[
<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<b><font size="7" style="font-size:26px;">WILLIAM E. AUDIO</font></b>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<b>Composer &amp; Sound Designer for Games and Animated Media</b>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<u>Game Audio Reel  2019(YouTube):</u>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<div class="ipsEmbeddedVideo">
		<div>
			<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/DJbpoAcP8to?feature=oembed"></iframe>
		</div>
	</div>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<b>Music and sound can tranform your game or animated media into a fully immersive experience that addresses all human senses. I strive to design my audio in a way that will catch your audience emotionally and draws them into the experience you created.</b>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	My name is Alex "Wiliam E." Gleich and I'm a composer, songwriter and sound designer from Germany. My work is deeply rooted in the belief that melodies have to be simple but catchy and memorable. Yet I create music and sound effects which are modern but still familiar, combining the art of variation of melodies with modern sounding instruments and a pristine audio quality.
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<u>What I can do for you</u>
</div>

<ul style="color:#2c2c2c;font-size:14.666666984558105px;"><li>
		<b>Music Composition</b>
	</li>
	<li>
		<b>Sound Design &amp; Implementation</b>
	</li>
	<li>
		<b>Help, Talks &amp; Education</b>
	</li>
	<li>
		<b>Session Musician</b>
	</li>
</ul><div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	I'm looking forward to hear about your ongoing or future creative projects. Hit me up when you already want to hire a composer/game audio guy, ask for rates, or request a free demo track or anything else!
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	Just email me at<span> </span><b><a href="mailto:alex@weaudio.de" style="background-color:transparent;color:#129ad0;padding:0px 3px;" rel="">alex@weaudio.de</a></b>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	 
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<b>SEE MY PORTFOLIO FOR MORE INFORMATION:</b>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	<font size="6" style="font-size:22px;"><b><a href="http://weaudio.de/" rel="external nofollow" style="background-color:transparent;color:#129ad0;padding:0px 3px;">http://www.weaudio.de</a></b></font>
</div>

<div style="color:#2c2c2c;font-size:14.666666984558105px;padding:0px;">
	Music in different styles, testimonals, full credits of all stuff I've worked on so far.
</div>
]]></description><guid isPermaLink="false">23713</guid><pubDate>Fri, 06 Sep 2019 10:01:08 +0000</pubDate></item><item><title>Jacob Stegmeier | Multiplayer Level Designer</title><link>https://www.mapcore.org/topic/24024-jacob-stegmeier-multiplayer-level-designer/</link><description><![CDATA[
<p>
	<a href="https://jakestegmeier.wixsite.com/portfolio" rel="external nofollow">https://jakestegmeier.wixsite.com/portfolio</a>
</p>

<p>
	Hi, I'm a recent graduate from Arizona State University, in the process of applying for level designer jobs.
</p>

<p>
	My portfolio is entirely of mod work for the Halo Franchise, and much of my work has seen success in online matchmaking.
</p>

<p>
	Any feedback on format, content, organization, tech, etc.. is welcome. I'd like to make it as best as I can
</p>

<p>
	 
</p>

<p>
	<span style="background-color:#ffffff;color:#353c41;font-size:14px;">Also I'm open to opportunities <img alt=";)" data-emoticon="" height="15" src="https://www.mapcore.org/uploads/emoticons/default_mapcore_smilies/emot_wink.gif" srcset="https://www.mapcore.org/uploads/emoticons/wink@2x.png 2x" title=";)" width="15" /> if anyone has any leads</span>
</p>
]]></description><guid isPermaLink="false">24024</guid><pubDate>Mon, 10 Feb 2020 21:11:06 +0000</pubDate></item><item><title>Sound Design / Music Production - Chirp Chirp Sounds</title><link>https://www.mapcore.org/topic/21384-sound-design-music-production-chirp-chirp-sounds/</link><description><![CDATA[
<p>
	<span lang="en-us" xml:lang="en-us">Hey there,<br />
	I'm an independent <b>sound designer / music producer</b> who creates audio for games, animations, films and also works as a ghost producer. </span><br /><span lang="en-us" xml:lang="en-us">If you ever need anything audio-related (<b>Music / Sound Design / Audio Integration / Adaptive Music / VO / Audio Editing etc</b></span><span lang="en-us" xml:lang="en-us">)</span><span lang="en-us" xml:lang="en-us"> please feel free to message me. I would be happy to contribute!<br /><br /><span style="font-size:18px;"><strong>PORTFOLIO:</strong></span></span>
</p>

<ul type="disc"><li>
		<span style="font-size:18px;"><b><a href="https://www.youtube.com/watch?v=tzqhcBJokPs" rel="external nofollow"><span lang="en-us" xml:lang="en-us">Demoreel</span></a></b><b><span lang="en-us" xml:lang="en-us"><span>:</span></span></b></span><br />
		 
		<div class="ipsEmbeddedVideo">
			<div>
				<span style="font-size:18px;"><iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/tzqhcBJokPs?feature=oembed" width="480"></iframe></span>
			</div>
		</div>
	</li>
	<li>
		<span style="font-size:18px;"><b><a href="http://chirpchirpsounds.com" rel="external nofollow"><span lang="en-us" xml:lang="en-us">Website</span></a></b><b><span lang="en-us" xml:lang="en-us">  </span></b></span><br />
		 
	</li>
	<li>
		<span style="font-size:18px;"><span lang="en-us" xml:lang="en-us"><b><a href="https://soundcloud.com/such-a-mess-game-music" rel="external nofollow">SoundCloud</a></b></span></span>
	</li>
</ul><p>
	e-mail: <a href="mailto:contact@chirpchirpsounds.com" rel="">contact@chirpchirpsounds.com</a><br /><br />
	Here you can take a closer look at my works:
</p>

<p>
	<a href="https://youtu.be/mcbHSC5S6eA" rel="external nofollow">Onward Internet</a>
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/mcbHSC5S6eA?feature=oembed" width="480"></iframe>
	</div>
</div>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/nB8Jt6zZG7Q?feature=oembed" width="480"></iframe>
	</div>
</div>

<p>
	<br />
	 <a href="https://www.youtube.com/watch?v=srQg-DofayU" rel="external nofollow">Magic Mountains (Sound Design)</a>
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="344" src="https://www.youtube.com/embed/srQg-DofayU?feature=oembed" width="459"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=wLcnnnYF77s&amp;t" rel="external nofollow">Brick Shot 2 (Sound Design)</a>
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/wLcnnnYF77s?feature=oembed" width="480"></iframe>
	</div>
</div>

<p>
	<br /><a href="https://www.youtube.com/watch?v=Gq1iENXOZvM" rel="external nofollow">Tower of Beauty (Music &amp; Sound Design)</a> 
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="344" src="https://www.youtube.com/embed/Gq1iENXOZvM?feature=oembed" width="459"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 <a href="https://youtu.be/NUeoJ8wcpro" rel="external nofollow">Wobblers ( Music &amp; Sound Design) </a>
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="344" src="https://www.youtube.com/embed/NUeoJ8wcpro?feature=oembed" width="459"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 <a href="" rel="">M U R M U R</a> ( Sound Design)
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/-5xWdXTwYAM?feature=oembed" width="480"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://youtu.be/NT29Cb50pyY" rel="external nofollow">Woods (Music)</a>  
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/NT29Cb50pyY?feature=oembed" width="480"></iframe>
	</div>
</div>

<p>
	 <a href="https://youtu.be/n9Sm0_SNGPA" rel="external nofollow">Fast Track (Sound Design</a>)
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/n9Sm0_SNGPA?feature=oembed" width="480"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=E-gA0rMYPnI&amp;t" rel="external nofollow">Career Development Centre - University of Westminster ( Sound Design) </a>
</p>

<div class="ipsEmbeddedVideo ipsEmbeddedVideo_limited">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/E-gA0rMYPnI?feature=oembed" width="480"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	chirp-chirp!
</p>
]]></description><guid isPermaLink="false">21384</guid><pubDate>Tue, 28 Nov 2017 20:01:59 +0000</pubDate></item><item><title>Quest Washington l Level Designer</title><link>https://www.mapcore.org/topic/24116-quest-washington-l-level-designer/</link><description><![CDATA[
<p>
	<a href="https://www.designbyquest.com/" style="background-color:#ffffff;border:none;color:#3899ec;font-size:12px;text-align:left;" rel="external nofollow"><span style="border:none;">https://www.designbyquest.com/</span></a>
</p>

<p>
	<span style="border:none;">Hello everyone,</span>
</p>

<p>
	<span style="border:none;">My name is Quest Washington and I am a level designer. In May, I'll be a graduate of SMU-Guildhall with a professional certificate in interactive technology with a specialization of level design.</span>
</p>

<p>
	<span style="border:none;">My portfolio consists of Fallout 4 mods, and games that I made during my time at the guildhall.</span>
</p>

<p>
	I'm open to opportunities as I'm searching for them. 
</p>

<p>
	Thank you.
</p>
]]></description><guid isPermaLink="false">24116</guid><pubDate>Wed, 01 Apr 2020 04:54:44 +0000</pubDate></item></channel></rss>
