$modelname "props\de_section\shipping_crate_1.mdl" $scale 0.75 $body Body "shipping_crate_1.fbx" $staticprop $surfaceprop wood $cdmaterials "props\de_section" $sequence idle "shipping_crate_1.fbx" // no animation wanted, so re-using the reference mesh $collisionmodel "shipping_crate_1.fbx"