//WWII Bastogne //wwii bastgone exterior "wwii_bastogne_exterior" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0.0" "fadetime" "1.0" "soundmixer" "Default_Mix" // *** looping sounds *** // // Cold wind synth "playlooping" { "volume" "0.5" //0.4 "pitch" "90" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Mountain Wind Ambience "playlooping" { "volume" "1.0" //1.0 "pitch" "100" "wave" "soundscape\ambience\wind_howling_ambience_02a.wav" } // Mountain Wind Ambience "playlooping" { "volume" "0.6" //0.6 "pitch" "100" "wave" "soundscape\ambience\wind_01_hp.wav" } // Cold Wind Ambience 1 "playlooping" { "volume" "1.0" //1.0 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_01.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.55" //0.55 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02a.wav" } // Cold Wind Ambience 3 "playlooping" { "volume" "0.0" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_mountain_ambience.wav" } // Wind Howl "playrandom" { "time" "4,20" "volume" "0.4,0.8" //0.9,1.0 "pitch" "100" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //bg various bird calls "playrandom" { "time" "20,40" "volume" "0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_raven_01_mono.ogg" "wave" "soundscape\emitters\Oneshot\birds_raven_02_mono.ogg" } } //bg various bird calls 2 "playrandom" { "time" "10,20" "volume" "0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_01.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_02.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_03.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_04.ogg" } } //bg various bird calls 2 "playrandom" { "time" "20,40" "volume" "0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\raven_cry_01.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_02.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_03.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_04.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_05.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_06.ogg" } } //Avalaunch non pos "playrandom" { "time" "40,60" "volume" "0.4, 0.9" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } //Metal Locker Wind "playrandom" { "time" "2,8" "volume" "0.3, 0.9" "pitch" "20,40" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_01.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_02.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_03.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_04.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_05.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_06.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_07.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_08.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // positional // // Tree Creaking 01 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "0" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 02 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "1" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 03 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "2" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 04 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "3" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 05 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "4" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 06 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "5" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 07 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "6" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Tree Creaking 08 "playrandom" { "time" "2,8" "volume" "0.4,0.8" "pitch" "50,120" "position" "7" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } } "wwii_bastogne_shelter_interior" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0.0" "fadetime" "1.0" "soundmixer" "Default_Mix" // *** looping sounds *** // // Cold wind synth "playlooping" { "volume" "0.0" //0.4 "pitch" "90" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Mountain Wind Ambience "playlooping" { "volume" "0.7" //1.0 "pitch" "100" "wave" "soundscape\ambience\wind_howling_ambience_02a.wav" } // Mountain Wind Ambience "playlooping" { "volume" "0.6" //0.6 "pitch" "100" "wave" "soundscape\ambience\wind_01_hp.wav" } // Cold Wind Ambience 1 "playlooping" { "volume" "1.0" //1.0 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_01.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.55" //0.55 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02a.wav" } // Cold Wind Ambience 3 "playlooping" { "volume" "0.0" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_mountain_ambience.wav" } // Wind Howl "playrandom" { "time" "4,20" "volume" "0.4,0.8" //0.9,1.0 "pitch" "100" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //bg various bird calls "playrandom" { "time" "20,40" "volume" "0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_raven_01_mono.ogg" "wave" "soundscape\emitters\Oneshot\birds_raven_02_mono.ogg" } } //bg various bird calls 2 "playrandom" { "time" "10,20" "volume" "0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_01.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_02.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_03.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_v2_04.ogg" } } //bg various bird calls 2 "playrandom" { "time" "20,40" "volume" "0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\raven_cry_01.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_02.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_03.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_04.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_05.ogg" "wave" ")soundscape\emitters\Oneshot\raven_cry_06.ogg" } } //Avalaunch non pos "playrandom" { "time" "40,60" "volume" "0.4, 0.9" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } //Metal Locker Wind "playrandom" { "time" "2,8" "volume" "0.3, 0.9" "pitch" "20,40" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_01.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_02.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_03.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_04.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_05.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_06.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_07.ogg" "wave" ")soundscape\emitters\Oneshot\metal_locker_wind_08.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } // Wood Creaking "playrandom" { "time" "8,12" "volume" "0.5" "pitch" "80" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // positional // // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "0" } } "wwii_bastogne_bunker_interior" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "141" "dsp_volume" "4" "fadetime" "1.2" "soundmixer" "heights_int_small" // *** looping sounds *** // //Large open indoor ambience "playlooping" { "volume" "0.2" "pitch" "80" "wave" "soundscape\ambience\wide_open_indoor_ambience.wav" } // Wind Howl Indoor "playlooping" { "volume" "0.3" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_howl_indoor_02.wav" } // Cold wind synth "playlooping" { "volume" "0.2" //0.4 "pitch" "100" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Indoor Ambience "playlooping" { "volume" "0.7" //0.9 "pitch" "100" "wave" "soundscape\ambience\rumble_low_ambience.wav" } // Indoor Ambience "playlooping" { "volume" "0.9" //0.9 "pitch" "100" "wave" "soundscape\ambience\smalltown_ambience_indoor_03.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.5" //0.5 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02.wav" } //Trash "playrandom" { "time" "10,20" "volume" "0.1,0.4" "pitch" "90,100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\trash_move_01.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_02.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_03.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_04.ogg" } } //Avalaunch non pos "playrandom" { "time" "50,120" "volume" "0.2, 0.6" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // *** positional sounds *** // // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "0" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "1" } } "wwii_bastogne_church_belltower" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "151" "dsp_volume" "4.0" "fadetime" "1.0" "soundmixer" "district_int_garage" // *** looping sounds *** // //Large open indoor ambience "playlooping" { "volume" "0.2" "pitch" "80" "wave" "soundscape\ambience\wide_open_indoor_ambience.wav" } // Wind Howl Indoor "playlooping" { "volume" "0.3" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_howl_indoor_02.wav" } // Cold wind synth "playlooping" { "volume" "0.2" //0.4 "pitch" "100" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Indoor Ambience "playlooping" { "volume" "0.7" //0.9 "pitch" "100" "wave" "soundscape\ambience\rumble_low_ambience.wav" } // Indoor Ambience "playlooping" { "volume" "0.9" //0.9 "pitch" "100" "wave" "soundscape\ambience\smalltown_ambience_indoor_03.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.5" //0.5 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02.wav" } //Trash "playrandom" { "time" "10,20" "volume" "0.1,0.4" "pitch" "90,100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\trash_move_01.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_02.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_03.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_04.ogg" } } //Avalaunch non pos "playrandom" { "time" "50,120" "volume" "0.2, 0.6" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } // Wood Creaking "playrandom" { "time" "8,12" "volume" "0.4" "pitch" "60" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Wind Howl "playrandom" { "time" "4,20" "volume" "0.4,0.8" //0.9,1.0 "pitch" "100" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_wires_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_wires_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_wires_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_wires_04.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // *** positional sounds *** // //Wind Howl 00 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "0" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 01 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "1" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 02 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "2" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 03 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "3" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 04 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "4" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 05 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "5" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 06 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "6" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } //Wind Howl 07 "playrandom" { "time" "1,5" "volume" "0.6,1.0" "pitch" "90,110" "position" "7" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\wind_howl_01.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_02.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_03.ogg" "wave" ")soundscape\emitters\Oneshot\wind_howl_04.ogg" } } } "wwii_bastogne_church_interior" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "151" "dsp_volume" "4.0" "fadetime" "1.0" "soundmixer" "district_int_garage" // *** looping sounds *** // //Large open indoor ambience "playlooping" { "volume" "0.2" "pitch" "80" "wave" "soundscape\ambience\wide_open_indoor_ambience.wav" } // Wind Howl Indoor "playlooping" { "volume" "0.3" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_howl_indoor_02.wav" } // Cold wind synth "playlooping" { "volume" "0.2" //0.4 "pitch" "100" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Indoor Ambience "playlooping" { "volume" "0.7" //0.9 "pitch" "100" "wave" "soundscape\ambience\rumble_low_ambience.wav" } // Indoor Ambience "playlooping" { "volume" "0.9" //0.9 "pitch" "100" "wave" "soundscape\ambience\smalltown_ambience_indoor_03.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.5" //0.5 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02.wav" } //Trash "playrandom" { "time" "10,20" "volume" "0.1,0.4" "pitch" "90,100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\trash_move_01.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_02.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_03.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_04.ogg" } } //Avalaunch non pos "playrandom" { "time" "50,120" "volume" "0.2, 0.6" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } // Wood Creaking "playrandom" { "time" "8,12" "volume" "0.15" "pitch" "30" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // *** positional sounds *** // // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "0" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "1" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "2" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "3" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "4" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "5" } // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "6" } } "wwii_bastogne_houses_interior" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "151" "dsp_volume" "4.0" "fadetime" "1.0" "soundmixer" "district_int_garage" // *** looping sounds *** // //Large open indoor ambience "playlooping" { "volume" "0.2" "pitch" "80" "wave" "soundscape\ambience\wide_open_indoor_ambience.wav" } // Wind Howl Indoor "playlooping" { "volume" "0.3" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_howl_indoor_02.wav" } // Cold wind synth "playlooping" { "volume" "0.2" //0.4 "pitch" "100" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Indoor Ambience "playlooping" { "volume" "0.7" //0.9 "pitch" "100" "wave" "soundscape\ambience\rumble_low_ambience.wav" } // Indoor Ambience "playlooping" { "volume" "0.9" //0.9 "pitch" "100" "wave" "soundscape\ambience\smalltown_ambience_indoor_03.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.5" //0.5 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02.wav" } //Trash "playrandom" { "time" "10,20" "volume" "0.1,0.4" "pitch" "90,100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\trash_move_01.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_02.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_03.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_04.ogg" } } //Avalaunch non pos "playrandom" { "time" "50,120" "volume" "0.2, 0.6" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } // Wood Creaking "playrandom" { "time" "8,12" "volume" "0.15" "pitch" "30" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // *** positional sounds *** // // Oil Lamp "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\oil_lamp.wav" "soundlevel" "SNDLVL_80dB" "position" "0" } } "wwii_bastogne_houses_interior_bombedout" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "151" "dsp_volume" "4.0" "fadetime" "1.0" "soundmixer" "district_int_garage" // *** looping sounds *** // //Large open indoor ambience "playlooping" { "volume" "0.2" "pitch" "80" "wave" "soundscape\ambience\wide_open_indoor_ambience.wav" } // Wind Howl Indoor "playlooping" { "volume" "0.3" //0.4 "pitch" "100" "wave" "soundscape\ambience\wind_howl_indoor_02.wav" } // Cold wind synth "playlooping" { "volume" "0.2" //0.4 "pitch" "100" "wave" "soundscape\ambience\cold_wind_synth_02_opt.wav" } // Indoor Ambience "playlooping" { "volume" "0.7" //0.9 "pitch" "100" "wave" "soundscape\ambience\rumble_low_ambience.wav" } // Indoor Ambience "playlooping" { "volume" "0.9" //0.9 "pitch" "100" "wave" "soundscape\ambience\smalltown_ambience_indoor_03.wav" } // Cold Wind Ambience 2 "playlooping" { "volume" "0.5" //0.5 "pitch" "100" "wave" "soundscape\ambience\wind_cold_ambience_02.wav" } //Trash "playrandom" { "time" "10,20" "volume" "0.1,0.4" "pitch" "90,100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\trash_move_01.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_02.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_03.ogg" "wave" "soundscape\emitters\Oneshot\trash_move_04.ogg" } } //Avalaunch non pos "playrandom" { "time" "50,120" "volume" "0.2, 0.6" //0.2 0.7 "pitch" "97,103" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\avalanche_01a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_02a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_03a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_04a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_05a.ogg" "wave" ")soundscape\emitters\Oneshot\avalanche_06a.ogg" } } // Distant Explosion Bed "playlooping" { "volume" "0.6"//0.6 "pitch" "100" "wave" "soundscape\ambience\distant_explosion_bed.wav" } //Dist Explosions "playrandom" { "time" "2,5" "volume" "0.2,0.5" "pitch" "80,105" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_06.ogg" } } //Dist Explosion single "playrandom" { "time" "10,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_03.ogg" } } //Dist Guns 1 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_05.ogg" } } //Dist Guns 2 "playrandom" { "time" "1,5" "volume" "0.05, 0.2" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_01.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_02.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_03.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_04.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_05.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_06.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_07.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_08.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_09.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_10.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_11.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_12.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_13.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_14.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_15.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_16.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_17.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_18.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_19.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_20.ogg" "wave" ")soundscape\emitters\Oneshot\ww2_distant_firefight_21.ogg" } } //Dist Tank shots "playrandom" { "time" "4,20" "volume" "0.1, 0.3"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_shot_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_shot_04.ogg" } } //Tanks Approaching "playrandom" { "time" "20,40" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tanks_approaching_01.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_02.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_03.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_04.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_05.ogg" "wave" ")soundscape\emitters\Oneshot\tanks_approaching_06.ogg" } } //Tanks Approaching Twisted Metal "playrandom" { "time" "10,20" "volume" "0.65, 1.0"//"0.4, 0.7" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_01.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_02.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_03.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_04.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_05.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_06.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_07.ogg" "wave" ")soundscape\emitters\Oneshot\tank_approach_grinding_metal_08.ogg" } } // distant single shots & groups "playrandom" { "time" "4,7" "volume" "0.05, 0.2" "pitch" "97,103" "soundlevel" "SNDLVL_150dB" "position" "random" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_singleshots_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_04.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_05.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_06.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_07.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_08.ogg" "wave" ")soundscape\emitters\Oneshot\dist_singleshots_09.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.1,0.3" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } //Huge Distant Explosion "playrandom" { "time" "15,30" "volume" "0.3,0.5" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_02.ogg" "wave" ")soundscape\emitters\Oneshot\thunderstorm_distant_03.ogg" } } // Wood Creaking "playrandom" { "time" "8,12" "volume" "0.15" "pitch" "30" "rndwave" { "wave" ")soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" ")soundscape\emitters\Oneshot\tree_creak_08.ogg" } } //Mustang Slow Climb "playrandom" { "time" "30,45" "volume" "0.2,0.35" "pitch" "90,105" "position" "random" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\mustang_flypast_distant_02.ogg" } } // *** positional sounds *** // }