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  3. blackdog

    What have you watched recently?

    This movie is fucking A - Fargo 2 pretty much
  4. Serialmapper

    [CS:GO] de_aldebaran [WIP]

    New arches and window frame.
  5. Mitch Mitchell

    Apex Legends

    I never understood why Jim uses that stupid voice - he sounds like he has a normal, warm and intelligent voice buried under layers of condescension.
  6. Radu

    Random Photo Thread

    I've been wanting to get into film photography for a long time now and I finally bought an old camera + 50mm lens on ebay. It's an Olympus OM-2 md. Production year was around 1979. Loaded my first roll of film today and I have to say, the feeling is quite different from your digital camera. Looking through the viewfinder makes you feel more involved with what's in front of you. Maybe because there's less "Camera" between you and the world. Anyway, I'm excited to see how the photos turn out. The camera seems to be in pretty good shape all things considered. It has some shit in the viewfinder and a small dent on the exterior prism metal. I just hope there's no light leaks. Size comparison with my other cameras Edit* Oh shit, the small self timer leaver just poped out of place so it begins
  7. DutchCrazyGamer

    Citadel (WIP)(GreyBox)

    Added a (temporary) overview for my map for an upcomming playtest.
  8. Last week
  9. Terri

    WIP in WIP, post your level screenshots!

    I live near Brighton, only visited London. Thanks! Yeah, it was frozen before I changed it I liked how the reflection looked so kept it like that for the screenshots.
  10. I ♡ The 1950's

    WIP in WIP, post your level screenshots!

    That looks awesome @Terri! One thing though, shouldn't that lake in the second screenshot be frozen if it's? winter?
  11. blackdog

    WIP in WIP, post your level screenshots!

    You live in London @Terri?
  12. blackdog

    Overwatch

    They already posted ads to hire again https://www.linkedin.com/feed/update/urn:li:activity:6498211445602390016 i wonder if there’s any senior that is keen to apply after what they just pulled.
  13. grapen

    Apex Legends

    The r-301 rifle with light ammo deals 14/28 (body/headshot), full auto with high accuracy. The flatline, also a rifle, though heavy ammo, deals 16/32 full auto with less accuracy. As an example. It’s more about preference.
  14. blackdog

    Apex Legends

    Well they sort of are tiered, since same class guns (eg: AR) can be both light or heavy ammo. Plus you can find the epic ones completely kitted. From my experience it’s basically useless to have any light ammo gun, unless you are at the very beginning, facing unarmed or just pistol-armed enemies. Although I managed to kill two armed guys whilst I only had the throwing ninja-star-looking thing, and one with melee only (from behind). I understand the attachments/armour colours.
  15. Ayo people, I've been making these 3 wingman projects since late last year so I thought I'd make this topic with them all included. Any kind of feedback is of course appreciated. Morocco ----------------------------------------------------------------------------------------------------------------------------------------------- Set in Morocco after the events of Dust 2 Imgur Album Size: Large ----------------------------------------------------------------------------------------------------------------------------------------------- Luxury aka "the Yanzl art project" ----------------------------------------------------------------------------------------------------------------------------------------------- Set in a modern house somewhere in the hills of Los Angeles Imgur Album Size: Medium ----------------------------------------------------------------------------------------------------------------------------------------------- Delta ----------------------------------------------------------------------------------------------------------------------------------------------- Set in a bunker/base in the snowy cold mountains of i dont know yet Not much has been made on this one yet, so these are the only two screenshots I'll share Size: Medium / Small ----------------------------------------------------------------------------------------------------------------------------------------------- Let's see if I can finish atleast 1...
  16. Terri

    WIP in WIP, post your level screenshots!

    I haven't posted any of my work here in.. ages. Here are some scenes I worked on in 2018 and some of this year: (Unity) Underground station (Unity) Winter Lake House for VRChat
  17. Serialmapper

    [CS:GO] de_aldebaran [WIP]

    Initially i wanted to make a desert semi abandoned fortress complex, but the theme was too bright. Then i came across some pictures of moorish fortresses from Spain (Alcazaba), and i liked the combination of green vegetation and stone walls repaired with brick plus a touch of old plaster. Also i think that a bit of blue ocean adds a better contrast to those yellow/brownish and red walls. In the same time i started to make my own props: arches, windows, stairs, etc. I will refine the cliff displacements more while trying to avoid that nasty bug (player getting stuck in them), maybe i will add some rock/cliff props where needed. Anyway, i'm in no rush to finish it. For now i'm focused of improving my prop making skills, gives me so much freedom.
  18. cyberjunkie

    Apex Legends

    Coming from PUBG, which is intense but also goes from being an Okayish-experience into an absolute mess every other update, this is such a welcomed change - to be able to get consistently smooth frame-rates, while looking hell of a lot better. You can play it without stressing as much as you might in PUBG or DOTA2. I get a few random crashes and you can't rejoin a session so that's a bummer. Fortnite felt too cartoony for my liking but this has a Borderlands-like vibe. The weapons are fun, managing items and picking up stuff is simpler too. Definitely playing this for a while! Hope 4 people squads are a thing in the future, and maybe more maps.
  19. sethen

    [CS:GO] de_aldebaran [WIP]

    Didn't recognize it was you @serialmapper , before looking at your post. The original theme of the map I was super digging (Dusty Brown). I'm starting to adjust to the newer brick texture which gives the map a more tropical theme to me (Pirates of Caribbean/old fort). The cave system looks like the biggest challenge and I would love to see how you tackle this. Though, the cliff over looking the ocean, great shot man. I can't control myself when I see great displacement on some of those rock edges. Hope you displace the floor realistic in those small corners to give it that age feel. I'll come back when you add some more detail buddy. Great job though !!
  20. Eric Matyas

    Free 2D Game Art for Your Projects

    I opened a new page this week that has templates for maps. They might be handy for treasure maps, game world maps, etc. Just add graphics and text. You’ll find them here: https://soundimage.org/art-map-templates/ Feel free to edit as needed. Enjoy!
  21. JamesThomas

    Recent Graduate Looking For Level Design Portfolio Feedback!

    Thanks for taking the time to look over @TheOnlyDoubleF ! Yeah the 'case studies' and 'game modes' are purposely disabled at the moment as I wanted to get feedback on my DodgeBrawl section before diving into those other projects
  22. I ♡ The 1950's

    DE_PAVEMENT

    I'll bet it's just the same author who published it there who's now posting it here. But that's just a guess. It's a nice map!
  23. Serialmapper

    DE_PAVEMENT

    indeed very strange , here is a link with it.
  24. TheOnlyDoubleF

    Recent Graduate Looking For Level Design Portfolio Feedback!

    Hey @JamesThomas Thanks for sharing your portfolio with us. There are three key things I would say at the moment: - first, the "case studies" and "game modes" are not clickable so we can't access the content - When we are not on your landing page / home page, we never see your name or you role. That is an information that should always be at the top of your portfolio. - you should make the "more details" links more obvious 'cause if I hadn't looked at it twice, I would have said that it was lacking of explaination in your work( which is not the case). So, find something to make this more obvious, make a big colored square with a "CLICK HERE", I don't know, whatever. - Stay consistant! If you're trying to find a job as a junior, why do I see a "Lead design at whatever" in the about me section? Stay consistency in what you say to people, 'cause that's the kind of things people through a "Ew" at. Or precise it is a personnal student project or community thing, whatever. - No Resume link? May be you are super junior and you think you have nothing to prepare a CV, but actually, companies will request one so you should try to make one that sells you as a junior level designer and potential good team player. - Personnally, I would not put a link to my Facebook profil. This has nothing to do with work. Would put a LinkedIn link there. It's not clear neither if you did also the visuals of your dodge ball levels or not. If not, the work with level artist could be appreciated if you think it could be interested. Super interesting to see information about playtests! Still, good job, that's a very good basis to build upon
  25. Quotingmc

    DE_PAVEMENT

    I feel like a played this map years ago with the name revolt (picture below)? Is it a rework or just a strange coincidence?
  26. SultanRankin

    Recent Graduate Looking For Level Design Portfolio Feedback!

    Hey man, I see you were working the Transfuzer stand at EGX 2018 in Birmingham last year, I was part of the Snap Hunt team at the time! Always interested in helping a brutha' out with their portfolio curation. Please reach out to me on my Twitter, I'd love to do a few rounds of iteration with your website.
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