KIIIA

The random model thread!

5,544 posts in this topic

So, because i didn`t want to open an own thread for this small piece of model, i thought opening up an own random model thread would be a good idea.A thread for statics and stuff that aren`t worth an own thread.Ment to be the long lost brother of the random texture thread or something....

Anyways lets begin with this palm, modeled and skined by me:

palme_2.jpg

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Go go wireframes - I'm sure people will point out at least one or two possible optimisations if you just give them the opportunity :) Skin looks nice on that palm but as Philip said, could probably use a little bit more foliage.

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Nice one KIIA. Here I go (will use this building in a larger scene, not sure if I'll ever finish it)

cyberpunk03_1024.jpg

Ps: For those who wonder what kinda commerce that shit is it's gonna be a comix shop.

⌐■_■, BjornFred and Sjonsson like this

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palm trees have a bigger area that bevels out just below the leaves.

palmtreebypublicstage0qu.th.jpg

see?

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good crit ol.

mino you probaboy dont need so much burning on the texture for the shadows. They look slightly awkward. New age engines will be able to handle shadows better than hand painting them like that. Also I dont think graffitti on the top floor makes sense, probably move the graffiti to a lower floor or take it out all together if you have the layer seperate in your PSD

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Ferret: I was gonna use that on a scene so the shadows were needed. But I agree that I overdone them in some parts.

about the graffitis: You saying that cuz you never been in Brazil then man :D

stonesaopaulo2.jpg

pichacao02_sub19716.jpg

sao3.jpg

Farles: Those look pretty cool. Some soft shading would give them a nice touch!

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final_tv_render.jpg

by the way kila those palm trees are very nice. i agree with OL tho on the base of the tree. but still much better leaves then i can do ................ i havn't tried leaves yet ...... but if i did............. yours would be better.

blackdog likes this

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little bench model I did and I don't even know why I skinned it. should work as a temp skinned object since I don't have any ambitions of learning how to texture stuff ^^

bench_green_render2.jpg

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