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logicalerror

[RELEASED] Realtime CSG - level design for Unity!

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Hi!

I would like to introduce you to this project I've been working on for the last two years.
It's a CSG level editor plugin for Unity that performs CSG in real-time!
 

But instead of just telling you about it, let me just show you a couple of things you can do with it ..

prefabdragging.gif freedraw2.gif 

dragtexgencopy.gif clipping2.gif

Interested?

You can find more information on the project page!

Here's a youtube with the plugin in action!

 

Thanks for your time!

 

Edited by logicalerror
modified wording, removed accidentally included image

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Really wish this was in UE4, I'd pay so much to have this tool.

The material assigning isn't that critical, but the actual brush tools are.

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Well I'm an Unity employee .. I'm pretty sure Unity wouldn't like me making a plugin for UE4 ;)

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Version 1.336 has been released and has improved brush editing:

edge_drag_scaling.gif.0cf96738a70dd68eec7df133fb019930.gifvertex_rotations.gif.2e6f5500c2278f5371b542ef4e7d2336.gif

The post also contains an update on the valve map importer I'm working on

importer_preview1.png.0455d4555d10ff9c62f82f81c945cb9d.png

Also, in a previous version ray-dragging of objects was added (I guess I never posted about it here)

raysnap_placement.gif.eed4bd94757d1575634c52c484129f48.gif

 

Edited by logicalerror
Radu, leplubodeslapin and Sjonsson like this

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