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D3ads

System Shock 3?

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Demo was pretty good. Very early days though so no point saying much yet.

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Welcome to like 12 months ago d3 lol :v 

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I'm a bit worried for the art quality on this though. This Shodan piece looks like a fan-art. :/

D3ads likes this

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Just found out the reboot's been changed over to Unreal Engine:

It looks a lot more 'conventional' now and seems to lack a lot of the visual clarity of the Unity version.

Zarsky likes this

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Indeed, that looks a lot worse. 

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Quote

Part of that process involved reevaluating Nightdive’s approach to the game’s technology after discovering that “Unity is not a great engine to use if you want to make an FPS on console,” game director Jason Fader told Polygon at the 2017 Game Developers Conferencethis week. “So we spent a few weeks researching other engines, really diving deep with Unreal and Lumberyard, and we made the decision to pull the trigger and move forward with Unreal.” 

When asked why the shift was necessary, Fader explained that because of a combination of fidelity, cross-platform support, content-creation pipelines and performance reasons, “Unreal was the smarter direction to go.” So with that decision made, the team set about staffing up and working on a new vertical slice — a sort of proof of concept prototype.

http://www.polygon.com/2017/3/1/14784082/system-shock-reboot-unreal-engine

 

Maybe they need some time to tweak it to the same level?

Sprony likes this

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