dzibarik Posted June 17, 2015 Report Share Posted June 17, 2015 Hi everybody, my name is Anton Tyshenko, I'm doing props, vehicles, weapons and so on. Skillset:Hard surface modellingProcedural and traditional texturingPBRHigh poly/low poly3D scanning My full portfolio.My personal site. My contacts:email: dzibarik@dzibarik.comskype: zerotoonie My work in Unity 5 and other engines:1) Unity 5. The wood texture for the floor is taken from gametextures pack for Substance Designer 2)Unity 5. A scanned asset (the original landmark is a huge 6 meter tall bell)3)UE3. Made for Chivalry Medieval Warfare.4)Steampunk vials in UE4. Fluids are animated and fully procedural. 6Cp98aaqW9Y 5)Procedural texture in Substance Designer6)Some of my high poly work: Quote Link to comment Share on other sites More sharing options...
w0llmart Posted July 5, 2015 Report Share Posted July 5, 2015 greetings!i might have work for you if you're available/interestedplease feel free to contact me at any time(est, doesn't really matter)it's a simple uv mapping job for a large pipe and perhaps one other model Quote Link to comment Share on other sites More sharing options...
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