-HP- Posted April 5, 2017 Author Report Share Posted April 5, 2017 At the danger of being a bit of an asshole, I asked for a refund on this. I don't think I've ever done that before. Sprony and Vaya 2 Quote Link to comment Share on other sites More sharing options...
Bastion Posted April 6, 2017 Report Share Posted April 6, 2017 On the plus side, it does seem like BioWare are determined to improve the game after launch. The face is tired scene has been updated to look presentable, I'll post some videos.Before: Spoiler And after Spoiler Zarsky, Beck and El Moroes 3 Quote Link to comment Share on other sites More sharing options...
dux Posted April 7, 2017 Report Share Posted April 7, 2017 How did it get released in such a state doe? That one patch has made a world of difference. Bastion 1 Quote Link to comment Share on other sites More sharing options...
tomm Posted April 7, 2017 Report Share Posted April 7, 2017 (edited) why is it that hl2 had and probably still has better lipsync than most games these days? do players even care about good lipsync? is it such a low priority thing in modern games or it's just that difficult to do right? genuinely asking, I don't know much about these things. Edited April 7, 2017 by tomm Bastion and Vaya 2 Quote Link to comment Share on other sites More sharing options...
Vaya Posted April 7, 2017 Report Share Posted April 7, 2017 5 hours ago, dux said: How did it get released in such a state doe? That one patch has made a world of difference. Publisher deadlines I'm guessing. Quote Link to comment Share on other sites More sharing options...
Pampers Posted April 7, 2017 Report Share Posted April 7, 2017 just adding some slight AO in the eyes really helps Bastion, Beck, tomm and 4 others 7 Quote Link to comment Share on other sites More sharing options...
grapen Posted April 7, 2017 Report Share Posted April 7, 2017 3 hours ago, tomm said: why is it that hl2 had and probably still has better lipsync than most games these days? do players even care about good lipsync? is it such a low priority thing in modern games or it's just that difficult to do right? genuinely asking, I don't know much about these things. Scope basically. Lipsyncing a linear narrative with very few talking characters is one thing, but for expansive RPG's with multiple outcomes to everything and tonnes of dialogue, they use algorithms instead. I don't have first hand experience, just relaying what the former lead animator at BioWare had to say on the matter. Vaya, tomm, Zarsky and 1 other 4 Quote Link to comment Share on other sites More sharing options...
blackdog Posted April 29, 2017 Report Share Posted April 29, 2017 Cleaning up my inbox found this discount code on Greenmangamin for Andromeda for an extra 10% off V6NZ7H-KFNDYB-ZT6B8W Quote Link to comment Share on other sites More sharing options...
Buzzbrad Posted May 10, 2017 Report Share Posted May 10, 2017 Apparently Bioware Montreal is being downsized. Sad to hear since I really enjoyed the game. Btw a new update just came out for this game: http://blog.bioware.com/2017/05/09/mass-effect-andromeda-patch-1-06-notes/ Quote Link to comment Share on other sites More sharing options...
-HP- Posted May 10, 2017 Author Report Share Posted May 10, 2017 As always, the suits fuck it all up and it's the grunts that get the axe, ahah. AlexM 1 Quote Link to comment Share on other sites More sharing options...
2d-chris Posted May 10, 2017 Report Share Posted May 10, 2017 I'm enjoying it a lot, just picked it up though, I waited for some patches and I'm glad I did. Spoiler Feels a lot like Dragon Age Inquisition structure wise, and I'm happy about that. The Mako exploration of the first game was one of the most unique aspects in the game series, and they've put a lot of focus on world exploration now, only time will tell if they can keep up the cool feel of the first major planet you go to. The first proper scripted mission was fun, with some sick unique visuals and theme. Very total recall, though, having the Asari scientist show up just like Liara in the first game was a bit cheap Music seems a little generic too, not bad, just too much like DAI for my taste, still acceptable, just lacks personality and wreaks of somebody who was not confident with the IP or was shot down by politics. Quote Link to comment Share on other sites More sharing options...
Dark Posted May 11, 2017 Report Share Posted May 11, 2017 (edited) 4 hours ago, [HP] said: As always, the suits fuck it all up and it's the grunts that get the axe, ahah. No one got axed, lots of people have joined over at the new main studio. Edited May 11, 2017 by Dark Quote Link to comment Share on other sites More sharing options...
Pampers Posted May 12, 2017 Report Share Posted May 12, 2017 Shows more of the updates to some of the cutscenes in the latest patch. Starts at around 2min if the timestamp doesn't work r1ar, -HP-, TheOnlyDoubleF and 1 other 4 Quote Link to comment Share on other sites More sharing options...
2d-chris Posted May 20, 2017 Report Share Posted May 20, 2017 The game gets better and better I must say, kind of reminds me of Inquisition, after the first planet it starts quite overwhelming and the pacing soon drops off a bit, but once you get your head around the journal and optimizing your tasks for each area it flows quite nicely. Ignoring the technical issues I'm confident in saying I prefer it to Mass Effect 3. Must admit, some of the best times I've had with it so far are the emails from various team members, really well written. I'll probably type up something more substantial once I've completed it a few times, it is after all my favorite single player IP. Oh and the soundtrack is actually better than I thought, the Spotify album is just a bit weak and missing some of the better tracks, typical. -HP- 1 Quote Link to comment Share on other sites More sharing options...
-HP- Posted July 18, 2017 Author Report Share Posted July 18, 2017 BioWare boss Aaryn Flynn resigns while former Mass Effect director Casey Hudson returns. http://www.eurogamer.net/articles/2017-07-18-bioware-boss-aaryn-flynn-quits-just-months-after-mass-effect-andromeda-launch Quote Link to comment Share on other sites More sharing options...
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