made the interface smaller, and added a message popup for whenever I want to show some info to the player (could be useful for tutorials)
did some modifications on the warpgun. This is the gun you start out with by default and doesn't use any ammo. it shoots weak energy blasts so you always have something to shoot with in case you are out of ammo. You can also use it to pick up objects with the right mouse button. an indicator will show when you can pick something up (basically anything with physics). once you picked something up you can launch it by holding and releasing the right mouse button. This way, anything can become a projectile . You can kill enemies with the gibs of other enemies right click on another gun will fast switch to the warpgun. I want this to be the main gun you'll use most of the time
they have no health hehe, right now you can technically play the whole game with just the same crate as a weapon, which I think is pretty cool. Maybe some items will have health eventually, if it turns out just shooting crates makes the game too easy . Though right now you have to be carefull with physics objects, I get myself killed a lot by shooting out a crate only to have it ricochet back to me killing myself.
the indicator is how much the gun is charged up, full bar = maximum launch speed. Smaller objects shoot faster than big ones as well. Like the ball you can't shoot very fast