ItzOmega

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About ItzOmega

Profile Information

  • Real Name
    Pau Casas
  • Location
    Barcelona
  1. Thanks for the feedback @NikiOo! I really appreciate it. Will try to make the changes you suggested and improve the map overall.
  2. New update! Added a lot of small changes, as well as a lot of textures. I think layout is finished, now it's time to complete texturing and add all the detail on the map. Remember it's my first map, so son't expect too much Comment on what you think, any feedback is welcome! Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=908405993 Overview: Album:
  3. Update soon bois! (I hope). Still WIP, trying to improve!
  4. Yes! I will do once the layout and main structures are ok. For now as it's still a WIP I don't want to spend much time in something that may change a lot. Yeah for now I'm working with general buildings and structures, once the general design is good I will start detailing all the map
  5. New update! Fixed a lot of small things and places where you could get boosted out of the map. Main changes: -Mid has been changed a lot from previous version and now feels more balanced -Connector from mid to B has ben moved towards CT spawn and some objects have been added in order to prevent T's defenging bombsite B from mid. -B bombsite has had some tweaks and feels better -T spawn has been pushed back in order to make rushing towards A slower -1 window from B sniper has been removed -A tunnel has been reduced in lenght -The door next to the vent on A has been moved from the front of the vent to the side Here you can check the map: http://steamcommunity.com/sharedfiles/filedetails/?id=908405993 New map overlay: New map photos Also special mention for all the help!
  6. Okay thank you
  7. New update! Changed some parts of the map based on the feedback from the first playtest, but still needs more work! More updates will be coming soon! Buildings look empty but for now I'm only working on the general layout and basic structures and objects. Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=908405993 Changes: -A house has been removed and changed for a new factory instead. -A tunnel now is shorter (Maybe needs more cover) -A bombsite is now smaller and easier -A jungle for the Ct's has been removed and changed for a stairset leading to the back of the bombsite -Removed some lights from vents as there were too many -More signs for the terrorists on how to get to bombsites -Added some lights on places where it was too dark -Green crate from B bombsite has been moved and places next to the blue one -B bombsite is now smaller in terms of planting the bomb -Connector to B has been moved towards CT spawn to make harder for T's to rush it -General map has been balanced as it was a bit T sided -Bombsites are now more simple and don't have as many entrances as before -Added more clip brushes to places where you could get and you weren't supposed to
  8. Thank you! I'm trying to improve. Btw anyone knows something about playtesting? I already submitted my map to the playtest topic but I still don't know if the map is gonna be playtested or not.
  9. New update! If you want to check. -Colour from A house changed to blue -Added a vent from mid to A bomb -A factory reduced it's size -Added a set of stairs on A sniper -Fixed small bugs and places where you can get stuck -New radar with better info I'm still working on textures and detailing, and also on the radar, which I don't know how to make it look the inside rooms, and not the roof. There will be a Playtest on the 7th of May if someone wants to test the map! https://calendar.google.com/calendar/render?eid=dWp1aW5zbGMwNzkwYmIzamFkdGcwZWxiMnMgZmtjdnI1aWlvMWtnZGliMDYxdTd0Z2tnNW9AZw&ctz=America/Chicago&sf=true&output=xml#eventpage_6
  10. PASTER (WIP) Hello! This is my FIRST CSGO map that I am making as my final university project. The map is located next to a water dam in a factory that takes the water to generate electricity. As you can see there are still some minor props missing, as well as almost all the details, and some small problems with allignment. They will be fixed soon. Screenshots and Workshop if you want to check and download the map: Workshop page. http://steamcommunity.com/sharedfiles/filedetails/?id=908405993 Overview Image: http://imgur.com/75tQj08 Screenshots: http://imgur.com/a/jIaOE I am trying to finish it in the best way possible. For the moment the layout is finished and so the main paths and buildings, but I am still working with bombsite designs and choke points. I have already submitted the map to the playtest and hope that it can be tested soon. For the moment I am looking for general feedback and overall feeling about the map. Thank you!
  11. No one gives feedback?
  12. PASTER (WIP) Hello! This is my FIRST CSGO map, and is still under construction. The map is located next to a water dam in a factory that takes the water to generate electricity. As you can see there are still some props missing, as well as almost all the details, problems with textures ans allignment. They will be fixed soon. Screenshots and Workshop: Workshop page. http://steamcommunity.com/sharedfiles/filedetails/?id=908405993 Overview Image: http://imgur.com/75tQj08 Screenshots: http://imgur.com/a/jIaOE Requesting feedback on: Layout Detailing Bombiste creation -General feedback Known issues: Radar works on the loading screen but not in game If you can take a look and give some general feedback I would be so glad. Thank you!