The Epic Games and Mapcore Unreal Tournament Level Design contest for Showdown has come to an end. After months of hard work we ended up with 28 Phase 2 submissions out of the 74 Phase 1 submissions. Starting something is easy, finishing it is hard! This makes the number of participants even more impressive. Especially considering that for many of you, Mapcore isn’t your home on the Internet (but we do hope that you stick around). Now, without further ado, here are the winners:
DM-Unsaved by Matthew 'Heresiarch' Beal
Prize: ($1650) + Swag
DM-Croft by Ben 'Scinbed' Edney
Prize: ($850) + Swag
DM-Batrankus by Óscar 'TheGlecter' Crego
Prize: ($500) + Swag
DM-Vacant by Christopher 'NATO' Morris
Prize: Honorary Mention (Swag)
DM-Exo by Ryan 'Tidu' Garis
Prize: Honorary Mention (Swag)
Since Unreal Tournament is still in active development maps will have to be recooked after each new build in order to continue working. Due to the maps having been build for an older version of Unreal Tournament, we are currently unable to provide download links.
I’ll be contacting the winners to get their details so that they can receive their prizes. Epic will be reaching out to participants who’s maps are deemed fit to make it into the game or the marketplace. The full announcement stream, including feedback on the Top 5 maps, can be watched on the Unreal Tournament's Twitch channel or through the Youtube video below. It runs for over an hour and is definitively worth the time. If you can’t wait to get to the announcements, here’s an overview of when they were announced:
03:00 - The stream starts and new exciting features for Unreal Tournament are discussed.
13:50 - Intro to the announcements.
15:32 - 5th place is being announced and discussed.
22:40 - 4th place is being announced and discussed.
31:30 - Stacey shows off the swag.
33:12 - 3th place is being announced and discussed.
43:02 - Epic talks about what will happen if maps are deemed fit for the game or the marketplace.
43:42 - 2nd place is being announced and discussed.
53:00 - 1st place is being announced and discussed.
You can also check out the Epic's blogpost with the results and a look at some of the swag. Now, don’t feel bad if you didn’t win. The Top 10 wasn’t that far apart and overall we had a lot of quality in this competition. Epic and Mapcore strongly encourage the participants to continue working on their maps. Epic will a host a community play test event where you can play the maps on their Hub servers. This will be announced at a later date and we’ll reach out to anyone interested to make sure their maps work on the latest build. Due to limited time and resources, we won’t be providing feedback for the rest of the submissions but please, don’t let that discourage you!
Mapcore would like to thank Epic Games, the Unreal Tournament community, all the participants and our audience for trusting us to run this contest. We appreciate your support and dedication. On a more personal note, I would like to thank everyone for their compliments and especially Epic for their humbling shout out to me during the announcement stream. Last but certainly not least, a big thank you to the Mapcore Staff for support, reviews and generous donations!